197,740 Commits over 4,140 Days - 1.99cph!

1 Year Ago
Small changes
1 Year Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
1 Year Ago
protobuf
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
merge from oilrig_sat_tube
1 Year Ago
setup wider idle stance for 3p minigun
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
cracks grass environment volume mask - removed submarine
1 Year Ago
Initial orbit strafe state
1 Year Ago
S2P all
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
merge from oilrig_sat_tube
1 Year Ago
Structures folder particle accum setup directly on materials
1 Year Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
1 Year Ago
Added placeholder sounds
1 Year Ago
- fixed issue with 3p anims being submerged - updated clip naming
1 Year Ago
Props folder particle accum setup directly on materials
1 Year Ago
Force screens to update when first deployed
1 Year Ago
Tweaked boxes placement and scale
1 Year Ago
merge from SignFix
1 Year Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
1 Year Ago
merge from ping_estimation
1 Year Ago
merge from electrical_power_fixes/reactivetarget
1 Year Ago
player update. 3p nailgun anim set edited
1 Year Ago
reapplying 94814
1 Year Ago
merge from io_entity_snapping/fixes/2
1 Year Ago
merge from toolcupboard_retroskin
1 Year Ago
Oillrig2 cover data
1 Year Ago
Fixed tools not being released when TC is destroyed
1 Year Ago
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1 Year Ago
junkpiles use biome visuals for foliage like rest of the game foliage
1 Year Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
1 Year Ago
Merged main into toolcupboard_retroskin
1 Year Ago
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1 Year Ago
Oilrig2 move point data
1 Year Ago
added shake to minigun shooting 3p anim and changed the idle pose so the feet are spread wider
1 Year Ago
Oilrig_small door navmesh fixes
1 Year Ago
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1 Year Ago
vent_col navmesh gen error fix.
1 Year Ago
Oilrig1 cover data
1 Year Ago
More updates involving LOD fading
1 Year Ago
Oilrig1 door navmesh fixes. Suitcase collision navmesh error gen fix.
1 Year Ago
Oilrig1 initial move point data
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
EnvironmentVolume now draws the gizmo of all selected objects instead of just the last one (it still hides the gizmo if only the parent is selected) Fixed EnvironmentVolume making manually added mesh colliders readonly / unsaved