198,693 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Move hash & status from server tags -> rules
1 Year Ago
Reposed burlap pants to match updated player rig
1 Year Ago
Minigun ammo backpack fixes/cleanup
1 Year Ago
setting up asset zoo scene for snow setup ahead of time
1 Year Ago
exported latest minigun ammo backpack
1 Year Ago
MonumentIsland_Bradley test scene
1 Year Ago
Added Minigun 4K Textures
1 Year Ago
deleting unused coaling tower models/prefabs that were redundant
1 Year Ago
Updated snow effect material config
1 Year Ago
added dynamic_container_style 1/2/3 prefabs
1 Year Ago
Merge from harbor_tweaks_4_cargoship
1 Year Ago
Compile fixes
1 Year Ago
Update harbor_1 movement prefabs Add a debug visualisation to the harbor proximity manager
1 Year Ago
Subtract 94449, causes ships to get stuck when docking Hooked up the sunken crates animation on harbor_2 Angle the ship directly at the target in TriggeredEventSpawnDockingTest to reduce excessive turning
1 Year Ago
Adjusted parenting layers on swing bridge to support ragdolls, dropped items and other vehicles
1 Year Ago
Tried to fix broken swing bridge animation
1 Year Ago
Fixed weird cargo movement bug
1 Year Ago
Merged electricity_power_fixes/randswitch to Aux2
1 Year Ago
Added cargoship save support Ran protobuf
1 Year Ago
Merged electricity_power_fixes to Aux2
1 Year Ago
Flipped harbor 1 path Adjusted swing bridge animation Smoothed approach path Still broken spawn nearby command
1 Year Ago
Fixed wire tool not clearing active wire when right-clicking while looking at another IO entity
1 Year Ago
Set up proximity manager for harbor 2 First pass swing bridge
1 Year Ago
Harbor 1 ladder and parent triggers
1 Year Ago
Cranes reset to their starting angle after a move Cranes now adjust the height during the move if placing the container on a really high destination Setup harbor_2 cranes and container spawn points Applied new container spawn point decal art, removed placeholder white cube
1 Year Ago
Initial docking path for harbor_2
1 Year Ago
First attempt at spawn near for docking command
1 Year Ago
Item setup
1 Year Ago
fixes
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
updates
1 Year Ago
Actually just don't bother trying to read 0 bytes from a file
1 Year Ago
Fixed "cc_lang: invalid language" with empty cc_lang Bumped MAX_MAP_OVERLAYS to 8k from 1k Increased MAX_MAP_TEXINFO & MAX_MAP_TEXDATA MAX_MAP_TEXDATA 2048 -> 8192 MAX_MAP_TEXINFO 12288 ->16384 Fixed "Tried to Read into NULL memory!" when mounting L4D2
1 Year Ago
Moon pool crane textures
1 Year Ago
Merge from main
1 Year Ago
Fixed my fuckup with recent sound related fix Rework how lua_refresh_file generates paths to work with addons
1 Year Ago
Fix compile error Rework how lua_refresh_file generates paths to work with addons
1 Year Ago
Fix compile error Rework how lua_refresh_file generates paths to work with addons
1 Year Ago
Fixed a crash due to sounds failing to be loaded Fixed a crash with meshes Fixed DModelPanel having issues with depth buffer when 2 panels are overlayed
1 Year Ago
▍██ ▆▍█▌▊▅▇▆▊ ▆▊▆▋▇▌▆▍▅▌▊ ▆▊█ ▅▇▇▄▅█▋ ▅▋▆▆ ▍▇▍█▌▌▅▌█ ▆▊█▋▇ ▌▋▍█▄ ▌▅ ▉█ ▆█▆▅ ▅▌▍▅▍▄▉ ▇█▆▉▇▄█ █▅▆▉▌ ▉▊▇.▋▋▊▊█▄▇▌▋ ▍▉▋▄▄▉▄ ▊█▆ ▍▇█▇▅▄▇▋█▆ ▊▊▋▉▋▄▅ █▆▉█ ▄▉▉▊▋ ▆██▊▅▌█_▇▊▄▇██▊▅▇▍ ▊▄ ▆▌ ▆▆▍█▊█▌▋ ▍▌▍▋▇ ▋▌▇▌▄ ▌ ▆▇▌▋▋▋▄▊█ ▄▄▌ █▇▍ ▄▆█▅▉█▉_▉▊▅▇▋▅▌▆▄▅ ▉ ▆▄█ ▇█▆▋▊▋█ ▊▌▍▉▇▇ ▊▉▌▊▉▇ ▋▌ ▆▊▇▍ ▌▋▅▄▍▇▆ ▆▉▋▌▅█ ▍▊▄▌▋▆ ▌▇▋ "▆▋▅ █▄▌▇▊▄▌▌" ▋▋▍▇▊▌▊▆ ▅▌ ▌▋▋▅▊▋▊ ▍█▇▉▊▅▉ █▌▉ ▆█▍▍▊▄ ▆▋▅▊▋ "▅▍▊▉▆▍ ▇▍ █▆█▄▊▊▊█▇▄ ▊█▍▌▇▇▌▅▌▅▊███▄▍▋▉" ▋▍█▆▅██▆▌ ▇▆▆▄▊ ▌▊▉▆ ▋▇ ▉▇▋ ▄▄▅▆▍ ▌▍▄▋▍ ▅▊█▊█ ▆██▅██ ▍▊▅▄▉ ▋▌▌_▅▇▍█▅▇▅_▍▅█▇ ▍▇▉▇▌▍█▄ ▅▍▇▍ ▇▌▆▅█▄▅▇ ▄▄▅ ▉▉▅▆▆▆ ▆▇▆▍ ▋█▅▇▆▇▅▅▋▋ ▍▌█▊▉▍▆ ▋▍▍▅▆▌ ▅▄▌▊▊ ▅▋▍▊▄▍▉█▅ ▌▅▋▄ ▆▇▇▆ ▋▄▉▋▇▄█ ▇▆▌▉▊▄▇▇▊▉▍ ▍▌▇▋_█▄▅▌█▊▆▍▌▍▉▍ ▆▌▅▍_▌▋█▆▌▅▄▋▄█▋▄▉▆▇▉▍▍▉▉ ▊▉▊▌▅ ▆▍▉▅▄▄▉▉▊▄▅▇▅▍▇ ▍▇▋▍▌▅ █▊▉▍▍▆ ▆▊▆ ▇▅▊▄▉▅▉▊ ▍█▅▉▍▅▆ ▅▌▄▆▉ ▆▌▊▍ ▄▌▇▄▅▅▋ ▇▍▇▋▄ ▋▄▇▅█▋▋▉▋▉▉ █▇▌▅▆▍▄ ▄▉ █▊▍▊▌▉█▌▊▋ ▊▉ █▅▇▋▊▅ ▄▉▄▅.▆▉▆▌-▊▆▍▉█▌▇▆▉ ▅▅▋▆▍ "▆▌▌▍▌" ▍▄▅▉█▉▋▄██ ▇███▄▌▆▍ ▅▇ ▌▆▅▉▆▉▍ ▌▄▆▆▆ ▆▊▇▋█ ▊█▄▊▌▌▋ ▆▊▋▇▆▅▄▌ ▊▊▄_▊▌▉ ▇▍ ▉▌ ▍▆▅▄ ▅▋ ▄▆▇▉ "▉▅▊▄ ██ ▇▉▌▊▊" ▍▆█▊ ▊▉▊▌ ▌▇ ▉▉▋▌▊▉/ ▅█▍▆▍ ▋▉▇▉▍▄▆ █▆▌▄▌ ▆▍▍▋ █▉▅ █▇█▆▄'▊ ▌▅▌▌▆▄ ▌█▋▅... ▋▅▄ "▊▉▇█ ▊▉ █▊▉▌▊" ▌▊▍ ▌▋▉▆▆▇▍▅▌ █▊▍▋▆ ▇▉▋▆ ▊█▍▊ ▅▍ ▌▋▉▍ ▇▆▅▄▉▅▄▋▅▌█▋▄█▊▌▋▊▋▆▇▄▄▇▅▆ ▍▆▊▊ █▉▋ ▄▌▊ ▆▊ █▉▆▊▇▍▌▌ ▇█▍▆ ▅▅▍ ▇▉▇▅▌▌▆▆▌▅ ██▌▄▄ ▊▄▊▅▆▅▄▋ ▊▅█▆▍ ▉▆▇█ ▇▊ █████ ▋▅▇█▉▌█▄ ▌▆▋▍▊▄▌ ▋▇▌▊▍▇▊ ▇▊▉▋ ▄▄▆▉▊ ▅▉▅▇▅ ▋▊▆▋▊█▇▊▋▇▋▇ ▉▌ ▅▉▌█ ▅▄ ▋▊▌▋▌ █▌▆▊▉ ▇█▊▊▄ ▊▊▍ ▆▌▆▊▍▅ ▍▋▉▇█, ▄▇▄'▄ ▇█▄▋█▌▆ ▊▅▍▅ ▄▇▊▌▌█ ▌▌▆▆▋▄▋ ▋▋▅▌█▌ !▊▆▆▇▇ ▆▍▍▆▄ ▄▆▅▋▋▄▊ ▄▊▉▄▅ ▉▌▌▉ ▇▇ ▍▊▋█▆▇▇ ▍▋▍ ▇▊▍█▊▋▆ ▄▊▇▍ ▊▅▄▅▍▌ █▊█▉▌▌▉ ▄▉▆▉▍▌ ▇▌▇▋▊▄▊▉▉▋▊ ▋▌▄_█▆▉▋▆▇▉▍▆▇ ▇▉▋_▇█▄▉▊▄ ▌▄▄▇▇ ▇ ▅▆▆▌▍ ▋▌▍ ▌▅ ▋▄▉▇▊▆ ▇▉▍▇▅▆▆ ▄█ ▅▄ ▋▄▍▇▌▅ ▇▅▄▆▄ ▆ ▉▉▊▍▆ ▋▄▍▆ ▇▉▋█▇▄ ▆▌▄▆█ ▋▋▅▌▌▌▌▌▆▆▊ ▄▆▇▇▌▉ ▇▄▇█▆▋ ▇▉▆▌ ▉▅▄▆▍ ▍▊█▌█▋ ▄█▌▅ ▋ ▄▋██▅▄ ▅▋▉ ▄▍▄▉▍▋▇▊▍
1 Year Ago
Fixed a crash due to sounds failing to be loaded Fixed a crash with meshes Fixed DModelPanel having issues with depth buffer when 2 panels are overlayed
1 Year Ago
Fixed fuel generator aux inputs draining power
1 Year Ago
Cargo decides what harbor to dock at based on spawn distance
1 Year Ago
Cargoship now moves around the island anti-clockwise
1 Year Ago
Re-added cargo notifier to harbor2 Scene2Prefab
1 Year Ago
Rounded upkeep timer minutes
1 Year Ago
merge from main
1 Year Ago
baseline
1 Year Ago
Changed upkeep timer format