254,393 Commits over 3,990 Days - 2.66cph!

11 Months Ago
Materials
11 Months Ago
Added pedals to the pedal bikes and IK'd driver feet to them
11 Months Ago
Both real wheels of the trike are now power wheels, and all wheels of pedal bikes are brake wheels. Fixed lack of friction of right-rear trike wheel
11 Months Ago
Wip Item system v5
11 Months Ago
Added pedal bike and pedal trike to my test map
11 Months Ago
Added placeholder pedal bike and pedal trike rideable entities. Manifest update
11 Months Ago
New Hair - Braided beard and patchy beard
11 Months Ago
Enabled head clipping check on bikes but this time it actually works (I still have a cold, ok?)
11 Months Ago
Enabled head clipping check on bikes
11 Months Ago
Updated in-air wheel rotation for vehicles, now wheels loose rotation speed slowly while not grounded, and there's no tie to speed
11 Months Ago
Fix minigun backpack not appearing when a player first equips the minigun (held entity client init happens in a different sequence in separate client/server mode which led to this issue)
11 Months Ago
Test Clean up - use TransformInterpolate class
11 Months Ago
Air control improvements and refactoring
11 Months Ago
merge from main
11 Months Ago
Try adjusting size before opening menu
11 Months Ago
Parent merge
11 Months Ago
Cherrypick 95464
11 Months Ago
Fixed cargo ship getting stuck while docked if all of it's loot rounds had already spawned by the time it docks (in this case, no further loot will spawn)
11 Months Ago
Parent merge
11 Months Ago
Merge from main
11 Months Ago
pilot light on 3p flamer
11 Months Ago
merge from Military Flamethrower_2024
11 Months Ago
merge from Minigun_2024
11 Months Ago
slightly increased AI flamethrower range
11 Months Ago
Fixed moonpool reflecting the sky
11 Months Ago
Debug view for scene ref nodes
11 Months Ago
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11 Months Ago
Iterated on visual flame + smoke collision and behaviour
11 Months Ago
Re-enabled mouse steer for bikes. Changed mouse steer input modifier to FIRE_THIRD (attack3) instead of DUCK.
11 Months Ago
Lowered delay on yellow fireball flames.
11 Months Ago
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11 Months Ago
fixed flamer collision
11 Months Ago
Fixed ground fire error.
11 Months Ago
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11 Months Ago
Removed useless check that could prevent rockets from firing during strafe Should increase performance during rocket runs
11 Months Ago
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11 Months Ago
merge from Military Flamethrower_2024
11 Months Ago
Rebaked AO on the crane to make the inside slightly brighter
11 Months Ago
Nicer action graph ValidationException stack traces https://files.facepunch.com/ziks/2024-04-03/sbox-dev_ROj6r4EUmt.mp4
11 Months Ago
11 Months Ago
Include Context.StackTraceIdentifier in ValidationException.ToString()
11 Months Ago
11 Months Ago
Fixed splitter power distribution issue when not all outputs are used
11 Months Ago
Fixed motion blur broken on flags and other items using Rust/Standard+Wind shader
11 Months Ago
merge from Military Flamethrower_2024
11 Months Ago
compile fix
11 Months Ago
merge from Military Flamethrower_2024
11 Months Ago
merge from Minigun_2024
11 Months Ago
ai usage balance