254,390 Commits over 3,990 Days - 2.66cph!

12 Months Ago
merge from harmony_2 -> aux2
12 Months Ago
Disable assembly version validation
12 Months Ago
Lighting additions for heli wreck fire
12 Months Ago
Ensured vending screen only cancels invoke if the handler hasn't already been destroyed (prevents an error push in editor)
12 Months Ago
Fixed dragging prefabs into scene view sbox-issues/issues/5079
12 Months Ago
Candidate fix for texture streaming issues in store-ui menu
12 Months Ago
Merged main
12 Months Ago
Attempt #2 Merge main -> optimize_rpc_src_connection/refactor_2
12 Months Ago
Vending Machine Screen now cleans up it's invokes on destroy
12 Months Ago
First attempt at hiding scrollbar when single vendor is shown
12 Months Ago
Fixed debug logs when equipping chicken costume
12 Months Ago
Increased shadow bias in SkinViewer's lights to reduce shadow acne
12 Months Ago
Merge from main -> optimize_rpc_src_connection/refactor_2
12 Months Ago
Merge from main -> aux2
12 Months Ago
Test upgrade to harmony 2.3.1.1
12 Months Ago
Fixed tutorial start prompt appearing in demos
12 Months Ago
Don't allow players to pick up items with the hammer in the tutorial, can break tutorial steps
12 Months Ago
Replace Selected + Mulligan Renamer editor plugins
12 Months Ago
Fix typo in metal frags tutorial step
12 Months Ago
Change tutorial time of day to 9am for better lighting
12 Months Ago
blunderbuster initial setup blockout mesh check
12 Months Ago
When setting a keybind, show a reply message
12 Months Ago
Portal camera reacts to ai_disable Fix a warning on glados core spawn from spawnmenu
12 Months Ago
Allow render.CapturePixels in main menu when used on Lua RTs. Block some of the screenshot commands Camera SWEP can still do screenshots, don't worry, and so can your code Portal Turret related fixes Don't try to precache EP2 particle Don't target rockets Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE Portal Rocket Turret adjustments In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs. Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken trace concommand also prints clientside entity classname
12 Months Ago
Block some of the screenshot commands Camera SWEP can still do screenshots, don't worry, and so can your code Portal Turret related fixes Don't try to precache EP2 particle Don't target rockets Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE Portal Rocket Turret adjustments In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs. Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken trace concommand also prints clientside entity classname
12 Months Ago
Allow render.CapturePixels in main menu when used on Lua RTs. Block some of the screenshot commands Camera SWEP can still do screenshots, don't worry, and so can your code Portal Turret related fixes Don't try to precache EP2 particle Don't target rockets Added CLASS_PORTAL_TURRET - Based on CLASS_COMBINE, but also hates COMBINE Portal Rocket Turret adjustments In spawned through spawn menu (spawnflag 2) - can be killed and can target NPCs. Also fixed the case when it is disabled and its angles are not 0 0 0, it would look all broken trace concommand also prints clientside entity classname
12 Months Ago
Add support for expression bodied methods for CodeGen. Fixes Facepunch/sbox-issues#5025 Add test for expression bodied CodeGen method
12 Months Ago
Component editor Event definitions https://files.facepunch.com/ziks/2024-03-05/sbox-dev_tLbFO7lAnn.png
12 Months Ago
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12 Months Ago
player update. exported/setup machete weapon animation set to use for machete and salvaged sword. made machete override holdtype controller and assigned to the two weapons.
12 Months Ago
Expose InputDefinition serialization
12 Months Ago
12 Months Ago
Initial Improve API, add targets (left/right motor, left/right trigger)
12 Months Ago
Updated Frontier Hatchet Viewmodel and Worldmodel to have new hand position and updated mesh.
12 Months Ago
Reverted the recyling eggs system due to LOD issues Applied client side optims to Halloween candies prefabs
12 Months Ago
Fix truncated context menu for some plugs
12 Months Ago
merge from RidingChickenCostume
12 Months Ago
Behaviour improvements. BaseNavigatorFIx. Improve responsiveness.
12 Months Ago
Added Minigun Ammo Link for VFX
12 Months Ago
merge from server_tags_autocorrect
12 Months Ago
reapplying 93744
12 Months Ago
Client compile fix
12 Months Ago
Merge from main -> full_server_demos
12 Months Ago
Allow render.CapturePixels in main menu when used on Lua RTs.
12 Months Ago
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12 Months Ago
Fix NRE if trying to send inventory update while dead
12 Months Ago
Slightly increase FOV on Viewmodel preview
12 Months Ago
Can drop into hierarchy (resolves Facepunch/sbox-issues#4453)
12 Months Ago
merge from cluter_selector_drawfix
12 Months Ago
merge from binoculars_rangefinder_polish