254,389 Commits over 3,990 Days - 2.66cph!

12 Months Ago
merge from main
12 Months Ago
Fix text on a few views, punctuation and wrong descriptions
12 Months Ago
player update. edited pitchfork and wooden spear entities so holster position and weapons are held correctly.
12 Months Ago
Scientist count bump. Additional AI data.
12 Months Ago
Add 3rd variant to Frontier Planter prefab
12 Months Ago
Fix Abyss text sizing bug
12 Months Ago
Small adjustment to axe and pick visual positioning on the item store abyss page. I didn't have time to position these perfectly the other day.
12 Months Ago
Merge from main
12 Months Ago
merge from main
12 Months Ago
Merge from debugging
12 Months Ago
Init/get order fix
12 Months Ago
Override brain and npc movement tick delays for Bradley spawned scientists.
12 Months Ago
AIBrain movement tick start delay, defaults to previously used hardcoded value.
12 Months Ago
Remove some debug. Movement delay fix.
12 Months Ago
fixed ChickenCostume related errors on CraggyIsland
12 Months Ago
phrases
12 Months Ago
Merge main -> store-ui
12 Months Ago
WIP suspension
12 Months Ago
merge from tutorial_island/server_opt_in_support
12 Months Ago
merge from tutorial_island/auto_opt_out
12 Months Ago
merge from vendor_ui_fixes_4
12 Months Ago
merge from tutorial_island
12 Months Ago
merge from fadeoutnre_fix
12 Months Ago
merge from store-ui branch
12 Months Ago
merge from RidingChickenCostume
12 Months Ago
MaterialSetup includes inactive children when IncludeChildren is enabled
12 Months Ago
EnvironmentVolume overrides for BiomeBisuals and MaterialConfig MaterialConfig can now specify shader toggles (only supported for some) MaterialSetup has includeChildren flag to apply to all child renderer components instead of just the renderer on the same game object
12 Months Ago
Revert back to harmony 1.2 to fix aux2
12 Months Ago
Leaderboard backup, run #10108
12 Months Ago
Make tracer come from muzzle if proxy
12 Months Ago
First pass on a harbor container manager entity, spawns containers and stacks them appropriately semi randomly (crane functionality is broken for now)
12 Months Ago
Bike is now mountable, some basic functions working
12 Months Ago
Update containers with a static version of the double door prefab
12 Months Ago
Hide VM camera for other players. When setting initial comp references, include disabled as setting from OnAwake
12 Months Ago
Merge from main
12 Months Ago
Merge Main -> Bikes
12 Months Ago
Don't serialize view models with the scene snapshot
12 Months Ago
Finally fixes Facepunch/sbox-issues#4716 - reloading Map Instance when recompiled in Hammer
12 Months Ago
merge harmony_2 -> aux2
12 Months Ago
Switch to net framework 4.5.2 version of harmony dll
12 Months Ago
Scrollbar just hides rather than disables
12 Months Ago
Bill loadout edit
12 Months Ago
Ensured accordions are closed by default
12 Months Ago
Fixes for some bugs in the "flat water" boat system, to allow kayaks to sit nice and flat on tutorial island even when a storm is raging on the server. Will improve Tugboat behaviour too.
12 Months Ago
Make tutorial support disabled by default in server config
12 Months Ago
Automatically mark players as having declined the tutorial if they have over 50 recorded deaths
12 Months Ago
Increase size of vendor name box
12 Months Ago
Hide scrollbar for single vendors
12 Months Ago
Fix TokenisedPhrase strings containing [attack] returning the input bounds to [attack2] if attack2 is bound before attack in the keys.cfg file
12 Months Ago
merge from harmony_2 -> aux2