140,608 Commits over 4,352 Days - 1.35cph!

2 Months Ago
Phrase update
2 Months Ago
Kill boat during load if it saved when sinking
2 Months Ago
merge from naval_update
2 Months Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
2 Months Ago
Localized the boat building UI Disable tooltip when empty
2 Months Ago
fix ornate frame label placement
2 Months Ago
Bunch more wip/experiments
2 Months Ago
Paintable Reactive Target - Updated textures
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
merge from naval_update
2 Months Ago
Fixed the microscopic ghost ship map markers
2 Months Ago
sulfur box append to adaptor allow collision group
2 Months Ago
ran manifest, icon manifest and localization
2 Months Ago
sulfur box prefab and item setup
2 Months Ago
sulfur box greybox
2 Months Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
2 Months Ago
merge from naval_update
2 Months Ago
Fixed deep sea water height not initialized to SeaFloorDepth
2 Months Ago
Updated skins
2 Months Ago
spinner_wheel standard material test - no painting
2 Months Ago
▍▆▅▉█▉ ▋▋▊▆ ▍▉▉▊▄▆▄▇█▉▍▉▊▋▍▅▊▆▌▉▆▄▇▍▌█▍▄
2 Months Ago
█ ▍█▆▄▊▆▆ ▉▌▆▋▌▅▇ ▊▉▋█▅ ▌▆██▌ ▉▌▊▊▋ ▍▋ ▍▍▉█▄▇▆ ▅█▅ █▆▅▌ ▅▅▆▋▅ ██ ▇▇▅█ ▄██▌▊▊ ▋▍█▋▍▉
2 Months Ago
Paintball Gun - added ammo box
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Paintable reactive target is now a redirect skin of the reactive target
2 Months Ago
Merge from parent
2 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
2 Months Ago
Update: blockout Immediate-Record API - Added unit tests to validate usage Tests: ran unit tests, has expected failures
2 Months Ago
set paintable resolution on paintable window again
2 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
2 Months Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
2 Months Ago
removed medium frames from craftable and set to hidden
2 Months Ago
pt_boat_turret_fixes -> main
2 Months Ago
Ensure rear turret marks itself as dirty if it deviates enough of an angle
2 Months Ago
made medium frames hidden and uncraftable
2 Months Ago
Merge from parent
2 Months Ago
added storm hull creaks audio stings to the ghostships
2 Months Ago
Profile save
2 Months Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
2 Months Ago
window.paintable.skin icon
2 Months Ago
Paintable window is now a rediredt skin of the strengthened glass window
2 Months Ago
moved artist canvas folder to artist_dlc folder
2 Months Ago
Fix islands having double info zone (there are two nested prefabs for island, only the nested one is generated by s2p)
2 Months Ago
Red paintballs made orange Yellow paintballs shifted to maintain spectral spread
2 Months Ago
main -> pt_boat_turret_fixes
2 Months Ago
artist canvas set up large vehicle on sockets and ground watch
2 Months Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
2 Months Ago
Merge from naval_update
2 Months Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
2 Months Ago
Paintball splats & colours.