reporust_rebootcancel

97,223 Commits over 3,653 Days - 1.11cph!

28 Days Ago
Merged main into toolcupboard_retroskin
28 Days Ago
▌▅▅▅▌▋▅▇▄█▋██ ▄▋▌▇▉▅▉▌▅_▌▄▋▆▅▋▇▍▉
28 Days Ago
▌▉▋▋▌ ▍▆▇▌ ▊▆▌▅▍▇▉█▆▄▌▉▊▉▇▉▍▇█▋▇▌▉██▊▄█▉▍▅▅
28 Days Ago
Oilrig2 move point data
28 Days Ago
added shake to minigun shooting 3p anim and changed the idle pose so the feet are spread wider
28 Days Ago
Oilrig_small door navmesh fixes
28 Days Ago
▋▋▉█▅▋▉▇▄█▌▆▍ ▌▅▌▍▉▍█_▋▆▉_▆▍▄▆▋▅▉
28 Days Ago
▅█▌▆▋▌▄▌▍▄▅█▇ ▇█▅▉▍_▌▅▊▍▇▌_▌█▇▅▌▊▆▋▊▇▆▋
28 Days Ago
▊▅▅▄▆▄▊▇▌▋█▊▊ ▌▋▉▅▇_▌▋▉▋▅▉_▋▋▉▉▉▌▌_█▆▆
28 Days Ago
vent_col navmesh gen error fix.
28 Days Ago
Oilrig1 cover data
28 Days Ago
More updates involving LOD fading
28 Days Ago
Oilrig1 door navmesh fixes. Suitcase collision navmesh error gen fix.
28 Days Ago
Oilrig1 initial move point data
28 Days Ago
merge from harbor_tweaks_4_cargoship
28 Days Ago
EnvironmentVolume now draws the gizmo of all selected objects instead of just the last one (it still hides the gizmo if only the parent is selected) Fixed EnvironmentVolume making manually added mesh colliders readonly / unsaved
28 Days Ago
tweaked the start of env volumes in rig moonpool fixed loot barrel spawn on large rig S2P
28 Days Ago
merge from bradley_scientists
28 Days Ago
merge from oilrig_sat_tube
28 Days Ago
merge from vendor_ui_map_close
28 Days Ago
extended building topology reach in H2
28 Days Ago
merge from bring_back_vendor_names
28 Days Ago
Lowered barges, fixed a barrel spawn or two
28 Days Ago
merge from fix_connect_localhost
28 Days Ago
merge from fluid_splitter_fix
28 Days Ago
merge from ioentities_handles_naming
28 Days Ago
merge from disable_Easter2024
28 Days Ago
disable easter event Update menuvideo Update gameui
28 Days Ago
lowered both harbors by 1m S2P
28 Days Ago
re-applied water flooding to the H1 tilted barge. Water culling doesn't work in the middle of the sea visually
28 Days Ago
extended monument topology on H2 to prevent seaweed poking
28 Days Ago
Harbors terrain heightmap fixes
28 Days Ago
Merge from 24_04
28 Days Ago
Scene backup
28 Days Ago
Missing meta
28 Days Ago
Scene + anim backups
28 Days Ago
Reserialize every material in the project (1527 changed materials)
28 Days Ago
Parent merge
28 Days Ago
Merge from Minigun_2024
28 Days Ago
Enabled snapping on igniter, electric heater, laser light, sound light Disabled blend aim angle on a few other prefabs
28 Days Ago
Merge from harbor_tweaks_4_cargoship
28 Days Ago
Merge from bradley_scientists
28 Days Ago
Fix progress bar not working
28 Days Ago
Fixed door controller deployement overlapping issues
28 Days Ago
Fixed sprinkler deployement overlapping issues
28 Days Ago
Merge from main
28 Days Ago
Fixed snapping issues with components facing down (sprinkler, igniter...)
28 Days Ago
Merged main into io_entity_snapping/fixes/2
28 Days Ago
Move skinnable asset into root Tool Cupboard directory and fixed prefab name
28 Days Ago
Make BindRendererBouds component IClientComponent to fix asset warmup issues in server prefabs Updated construction guide mesh