reporust_rebootcancel

130,435 Commits over 4,232 Days - 1.28cph!

18 Days Ago
Reynolds wander isn't working very well for us - boats seem to bunch up on the same map edges Rewrote all of the boat wander state: - Now pick macro and micro directions - Macro is a fixed target point (within deepsea bounds or in random direction) - Micro is the same Reynolds stuff but done simpler - Combine them together for a bit of a better approach Boats now traverse around the whole of the deepsea bounds rather than sticking to an edge. Much cleaner and more reliable
18 Days Ago
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18 Days Ago
Gibs
18 Days Ago
matrix display preview model added with initial textures to check visibility, added to display prefab
18 Days Ago
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18 Days Ago
Rust Birthday Balloons - Updated textures with few changes, higher albedo resolution on clumps, updated models shading for wind shader, raised speech bubble balloon to head height
18 Days Ago
default ttk values to 1.0
18 Days Ago
Added default values for instanced properties when using mesh instancing with particles
18 Days Ago
String meshes.
18 Days Ago
got test scene working properly
18 Days Ago
merge from ice_sculptures/sdf_sculpting
18 Days Ago
Remove displacement from hull pieces
18 Days Ago
Disable dynamic occlusion pausing until further fixes because it seems to be enabling static occlusion long before parenting is finalized, causing it to think the static position is 0,0,0
18 Days Ago
Update: LimitedTurnNavAgent sets npc's position via helper functions - ScientistNPC2 overrides it to optionally map on to the detached navmesh if it's on a ghost ship - LimitedTurnNavAgent uses navmesh positions to calculate steering to waypoint in FaceTarget mode (think it was the original intent anyway) There's a bunch more code that needs to be converted just to be safe with strong waves Tests: spawned ghost ship away from craggy, enabled AI, and ran around to different areas - scientist caught up, were able to shoot me
18 Days Ago
Texture size opt.
18 Days Ago
exported latest viewmodel flashlight refresh anims
18 Days Ago
Mummymask repose
19 Days Ago
Update: GhostShip spawns navmesh instead of NavMeshSurface - Disabled NavMeshSurface on GhostSHip prefab (will need to do it for the rest later) This stops NavMeshSurface constrantly running add-remove navmesh every server frame. Need to figure out how to tie it to NPCs Tests: visualzied navmesh in editor via gizmos, checked profiler to not see any more NavMeshSurface::UpdateActive calls
19 Days Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
19 Days Ago
merge from deep_sea
19 Days Ago
Disable deep sea in the AutomatedTests scene
19 Days Ago
Restored copypaste snap to zero height option (was lost in the merge)
19 Days Ago
Fixed more copypaste merge issues
19 Days Ago
Holster updates for bows and boomerang
19 Days Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
19 Days Ago
tshirt repose
19 Days Ago
merge from boat_building
19 Days Ago
merge from new_bbs_volume_checks
19 Days Ago
19 Days Ago
Remove debug drawing
19 Days Ago
Setup bbs required volumes for all relevant boat pieces
19 Days Ago
Bow animation updates to fix bugs
19 Days Ago
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19 Days Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
19 Days Ago
codegen
19 Days Ago
merge from gui_sculpting
19 Days Ago
Triangulated obj mesh
19 Days Ago
undid some questionable shader changes, need a way to supply a triplanar anchor for sculptures or it pans when rotating them in-gui
19 Days Ago
Burlap pants repose Male/Female + LODs
19 Days Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
19 Days Ago
codegen
19 Days Ago
merge from ice_sculptures/gui_sculpting - bit broken still
19 Days Ago
sculpture item not hidden
19 Days Ago
Jackhammer animation updates
19 Days Ago
RPG7 - Weapon rack position fixes
19 Days Ago
Shorts repose/lods
19 Days Ago
Fixed censorship not working on female torso
19 Days Ago
Fix lighting on render scene
19 Days Ago
Merge from parent
19 Days Ago
Cassette recorder animation updates