reporust_rebootcancel

136,007 Commits over 4,474 Days - 1.27cph!

2 Years Ago
Merge from main -> ping_estimation_fallback
2 Years Ago
Add `runtime_profiling_persist` convar - by default runtime_profiling will turn off after restart - enable to save the convar across restarts
2 Years Ago
Belt is now locked during surrendering or being handcuffed, to match other inventories. Added an Equip Hood radial menu to apply the prisoner hood to a handcuffed player now that their belt can't be directly modified.
2 Years Ago
Changed default fallback smoothness values to 0.15
2 Years Ago
Added new spec/metal intensity (now working) and fallback (low shader LOD) params to blend4way and packedMaskBlend shaders
2 Years Ago
Codegen, manifest
2 Years Ago
merge from main
2 Years Ago
Minor placement check fix, sockets handle position tweaks
2 Years Ago
Merge from main
2 Years Ago
exported blunderbus viewmodel anims with edited idle pose so the shoulder does not clip with rapid camera movements
2 Years Ago
Recycler lighting
2 Years Ago
Hill cliff placement progress
2 Years Ago
Shadow bleed fix.
2 Years Ago
NPC Vending order and vending machine cleanup Refuse used list when grabbing random entries
2 Years Ago
Cleanup visuals class Reformat targetting class
2 Years Ago
Road categories now available on networked worlds
2 Years Ago
Better placed server/client variable locations
2 Years Ago
phrases
2 Years Ago
storage warehouse material tweaks
2 Years Ago
Wallpaper reskinnable using the spraycan
2 Years Ago
divesite scene cleanup
2 Years Ago
Fixed material inspector errors when using packed mask blend shader
2 Years Ago
Progress backup
2 Years Ago
Added renderer batch component to binbag prefabs
2 Years Ago
adjusted spawn position for play mode to work
2 Years Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
2 Years Ago
merge from rotorwash_fixes
2 Years Ago
merge from CyclistHands
2 Years Ago
merge from HoveringBikeSpawns
2 Years Ago
Updated Legacy Wood Log Pile Materials Added Correct Components to create Snow Variations of the Legacy Wood Log Pile
2 Years Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
2 Years Ago
merge from hazmat_youtooz_lod_fix
2 Years Ago
merge from SidecarCollision
2 Years Ago
merge from 100574
2 Years Ago
merge from surrender_gesture_warning
2 Years Ago
merge from npc_vending_reset_fix
2 Years Ago
Fix travelling vendor incorrect field defines
2 Years Ago
Merge from main
2 Years Ago
Updated client-side grounded check to match the server-side one in CarPhysics
2 Years Ago
Reload animation shows the correct shell being loaded via events rather than in an update (see UpdateAmmo event on reload and deploy)
2 Years Ago
Fixed missing buildings in radtown HLOD
2 Years Ago
Extended sidecar bike main collider further
2 Years Ago
Merge main -> SidecarCollision
2 Years Ago
Renamed friendly gesture to Surrender Added an optional description field to all gestures Added a warning to the Surrender gesture that it will allow other players to access your inventory (Will require a phrase rebuild for localization)
2 Years Ago
Adjust boogie board downhill force multiplier so it isn't active while on flat ocean
2 Years Ago
Fix npc vending machine sales data getting reset on server restart
2 Years Ago
merge from main
2 Years Ago
Fixed seismic sensor vibration level not reset when unpowered
2 Years Ago
merge from main
2 Years Ago
merge from hood_and_cuffs/locked_car_force_mount