124,828 Commits over 4,171 Days - 1.25cph!

10 Months Ago
Updating all other fireballs progress.
10 Months Ago
Update: CoalingTower stops it's effects on client side Shouldn't have any effect now since we don't despawn them, but will avoid pooling issues in the future if we suddenly start Tests: none, trivial change
10 Months Ago
fixed drawbridge material ids
10 Months Ago
icon pickup repair manifest deploy setup desc changes
10 Months Ago
merge from hazmat plushy
10 Months Ago
Merged siege weapons into jungle for material and texture reuse
10 Months Ago
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.
10 Months Ago
merge from main
10 Months Ago
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
10 Months Ago
merge from fridge_container
10 Months Ago
fridge inventory slots 30 -> 48
10 Months Ago
change filestorage convar to actually have the default behaviour again (uses a null string check instead of trying to use the server identity before its been set) - renamed to filefolderoverride
10 Months Ago
merge from homing_missile_loot
10 Months Ago
Added homing rockets to high end orinance and rocket ammo collection - APC, Attack helicopter
10 Months Ago
manifest
10 Months Ago
First pass at ice sculpture shader with basic/cheap edge detection
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
moved entities to the subEnts folder for clarity
10 Months Ago
updated/placed drawbridge doors in siege tower
10 Months Ago
manifest
10 Months Ago
drawbridges colliders pass, material assignments - prefabs will need revisiting once lods are in
10 Months Ago
editorconfig update
10 Months Ago
Compile fix
10 Months Ago
Added air wolf 24x7 station
10 Months Ago
Builtin radio stations are now loaded locally and don't need to be in the station manifest, still verified on server (so we can add new radio stations and they will work on staging)
10 Months Ago
Merge from main
10 Months Ago
Surgeon scrubs no longer require workbench to craft
10 Months Ago
Updated vendor listing on map widget to reflect new dynamic pricing
10 Months Ago
Better UI info on sell order
10 Months Ago
First pass on vending machine prices changing scrap received when selling items (eg. fish exchange) using the dynamic pricing mechanic Server will start with fish prices 50% lower, can increase to 100% extra scrap if no fish are being sold
10 Months Ago
Item tweaks
10 Months Ago
Add the radio as a stand alone entity/item Set up sockets on relevant vehicle modules New ModularCarRadio stub class to reimplement behaviour out of the cockpit class
10 Months Ago
Merge from main
10 Months Ago
Expose many more configurable properties
10 Months Ago
merge from main
10 Months Ago
merge fix_map_interface_nre -> main
10 Months Ago
Fix MapInterface throwing an NRE when a map marker on the server was left with a color of -1
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
merge from tincanalarm_recipe/tincanalarm_recipe (?)
10 Months Ago
Changed tin can alarm recipe: 2 empty tuna cans -> 30 metal fragments
10 Months Ago
Fix "missing sound common/null.wav" when throwing grenades Gravity Gun consistency improvements Fixed mass-adjusted punt forces being applied to Mega Gravity Gun Fixed Gravity Gun forces being Launch-forces at all times for prop_physics due to a previous fix for `spin_none` physics interaction Set the particle orientation in Editor on creation Sets the first control point for the selected particle system preview, so they are oriented correctly from the start. Mimics how the particle previews do it in the particle list. Fix month checking for loading screen Remove Ep1, Ep2 and Lost Coast mounting All of those are now part of the Half-Life 2 mounting option Rename "Operation was aborted by an application callback" error Fixed some more crashy issues with particle constraints Added ability to override precipitation particles It will not be functional yet due to networking changes being required
10 Months Ago
merge from main -> biome_visuals_2
10 Months Ago
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10 Months Ago
Updated battering ram icon
10 Months Ago
Catapult deploy guide and construction stages Deleted now unused meshes
10 Months Ago
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