125,228 Commits over 4,171 Days - 1.25cph!

49 Days Ago
swap "builds" and "creative" priority around
49 Days Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Bump version number in DLLs/EXEs
49 Days Ago
Blur changes
49 Days Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
49 Days Ago
Bump version number in DLLs/EXEs
49 Days Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
49 Days Ago
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49 Days Ago
'▆▊▄▅▋▋' ▊█▄▉▌ ▄▅ ▉ ▌▍▌▇▍▍ ▇▊▇ ▄▉ ▆▅▍▉▊▋ ▋▍ ▉▉▆ ▇█▍▇▋ ▊▆█▇█▌▄ ▅▄▅▋▋▊█ - ▉▇▍▉▉▊ ▊▌█▌▅▄ ▉▍▊▉ ██▉ ▅▊█▌ ▊▅ ▇▄▋▉▉▄▍ '-▇▅▍▌▇▌▇▋' ▅▋ ▋ ▊▆▇▇▄▉█ ▋▇▅█▋▅█▇█ ▅▉ ▌▇▌▌ ▅▋▇▍ ▋▆ ▉▄▌ ▄▌ ▊▆█▋▍▍▆▅ ▌▋▋▍▇▌ - █▄█▅▅▆█▍ ▌▄▊▍▅▌▆▅ ▆▇▇▍▉▅▌ ▊▅▉▊ ▆▄▅█▌▍▅ ▆ ▅▅▌▊▌█▋ █▇ ▅▄▌▇▍▊ ██▉█▆▇▆ ▋▍ ▊▉▆▌▋ ▊▋▄ ▍▉▄▍▇▊█ ▉▌▊██▅▊▆▇
49 Days Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
49 Days Ago
update from main
49 Days Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
49 Days Ago
Merge from main
49 Days Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
49 Days Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
49 Days Ago
Fix ownership share with buried weapons
49 Days Ago
new_menu -> main
49 Days Ago
Split MotionList in separate file
49 Days Ago
Ensure official servers are hidden in both community and modded
49 Days Ago
Merge from hardcore_refresh
49 Days Ago
Possible MapInterface.ResetMapView NRE fix
49 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
49 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
49 Days Ago
main_menu -> main
49 Days Ago
Set client entities internal value instead of resetting the hidden value itself
49 Days Ago
Vis/parent checks for auth wip
49 Days Ago
Fix notifications for ultrawide
49 Days Ago
Potential fix for footstep NRE
49 Days Ago
Update Abyss Pack and Industrial
49 Days Ago
renamed pilot hazmat skin asset name to pilot pack
49 Days Ago
Fixed rare scale issue when opening skin modal
49 Days Ago
fix build
49 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
49 Days Ago
update lumberjack and wallpaper pack with new media
49 Days Ago
Updated backpack textures
49 Days Ago
Loading Screen and Bootstrap views ultrawide fixing
49 Days Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
49 Days Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
49 Days Ago
Added a warning when the steam overlay failed on checkout
49 Days Ago
modding_prefabs_july -> main
49 Days Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
49 Days Ago
merge from new_menu
49 Days Ago
merge from main
49 Days Ago
merge from main
49 Days Ago
merge from Locker_Collider
49 Days Ago
merge from fix_camera_jump
49 Days Ago
merge from fix_flashlight
49 Days Ago
merge from pilot_hazmat_dlc
49 Days Ago
Play menu tab box and headers
49 Days Ago
Fixed graphical artifact on bodies of water
49 Days Ago
Check for double priv. Save file update.