191,077 Commits over 4,049 Days - 1.97cph!

4 Days Ago
Scaled down chicken coop by 10% and raised it slightly Fixes bits of the coop sticking through the floor below, preventing ceiling placement below (and it looked bad) Added a snapping point (like the planters) When snapped to a floor/foundation piece the chicken coop is now small enough to be full enclosed by walls
4 Days Ago
Merge from softcore_update
4 Days Ago
Added ingame changelog to the softcore game mode
4 Days Ago
Merge from parent
4 Days Ago
Merge from main
4 Days Ago
Disable female version of wood armour jacket temporarily
4 Days Ago
min/max meshes for wood armor jacket added to prefab
4 Days Ago
wood armour pants lod fixes
4 Days Ago
min/max meshes for wood armor pants added to prefab
4 Days Ago
Added a forceUpdateIfDisabled option on AnimationFlagHandler If an animator wants to change flag but is disabled (due to lodding) this enables the animator for 2s to let it update it's state and then disables the animator Has correct handling for the case where a player crosses into the LOD distance during that 2s Applied to all rustige eggs
4 Days Ago
merge from softcore_update - 118092 Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
4 Days Ago
merge from softcore_update/deployable_corpse
4 Days Ago
Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
4 Days Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
4 Days Ago
Merge from softcore_update
4 Days Ago
Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
4 Days Ago
MIP tweaks & texture size optimizations
4 Days Ago
merge from fix_building_split_corpses -> main
4 Days Ago
Fix building split being incorrect because it was iterating over the decayEntiites field instead of the parameter fed into the method - make method static so it can't unintentionally read fields - switch decayEntities -> list variable
4 Days Ago
Tested turning off MIP streaming on the base atlas.
4 Days Ago
▆▆▌ █▊▅▉▄▋
4 Days Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
4 Days Ago
Merge from jungle_update
4 Days Ago
Clean: variable rename Tests: none, trivial change
4 Days Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
4 Days Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
4 Days Ago
Add terrain occlusion culling to the instanced renderer (WIP)
4 Days Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
4 Days Ago
▄▇▌▇▅█: ▄▄▉▇▊▋▇▍ ▄▉▆▍▅▄█▊▆▉▇▊▋ ▋▋█▊ ▄▉▌▊ ▊▄ ▋▉▊▍▄▆▊▄█▅▌ █▌▍▊▅▍▅▇▅▇▄█▊▇▆▄▋ - ▊▅▉▇ ██▉▇█▄█▇▉▉▌, ▉▌'▇ ▌█▍▌▊ ▊▆█▋▋▄ - ▄▊▋ ▅▌█▆▉▉▄ ██▆▊▌ ▋▄ ▉▌▅ ▍▌▍▇▊▌ ▋▉▍▄ ▍▊▋▆█: █▊▅▋▄▉ ▍▆▇█ ▍▊▅▋▌▅▌ ▍▊▅▆
4 Days Ago
Update rust editor loadout to be more representative
4 Days Ago
Fix log spam when croc charge fails
4 Days Ago
▍▅▄█▇
4 Days Ago
merge from store-ui-2025-april
4 Days Ago
Prefabbed up vines kits made so far. Added to asset gym.
4 Days Ago
▇▇▍▌▍▇
4 Days Ago
▌▄▆▉▉█: ▉▄▉'█ ▋█▌▋█▉▍▍ ▍ ▍▇▊▌▋ ▉▉▌▌▉▄ ▊▌▇▊▌▆█▇▅▅▌▌▊▋▌██ - ▋▊▌▄▄▇▇ ▉▅▅▉ ▄ ▄▉▊█▉ ▋▌▅ ▆▍▅▄ ▉▋▋▅ ▉ ▍▅▍▅▄▅ ▅▋▍▊▉▄ - ▄▊'▅ ▍▆▅▉▅▇, ▅▍▍ ▆▅▌█▋█▆ ▉▅▄▆ ▄▉▍▍█: ▉▋▉▅▆▄ ▆▆▄▅ ▇▉▆▍▆▌▅ ▍▌▍▆
4 Days Ago
turned specular glare value down from 1.75 to 1.25
4 Days Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
4 Days Ago
Throw a warning when trying to create unprecached particles Added 2 new options to console quick options vcollide_wireframe & cl_particle_show_bbox Fixed particle precipitation not precaching the particles This happened when only PCF particle based precipitation types are on the map. Make Linux use the same console.log code path as Windows This concerns Linux dedicated servers only. Makes it so that ANSI command sequences are not written to console.log on Linux SRCDS. Added gmod_cleanup and gmod_camera to KB Options Fix Lua errors with weapon_base when NPCs try to use it TTT: Update French and Ukrainian localizations
4 Days Ago
merge from main
4 Days Ago
jungle power box prefabs, lods, collision and fixes
4 Days Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
4 Days Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
4 Days Ago
merge from softcore_update/deployable_corpse
4 Days Ago
Fixed corpses not spawning when killed by a non authed player
4 Days Ago
Retain item ownership after throwing and picking up the boomerang
4 Days Ago
▌▌▊▅▄▄: ▄█▍▊▆▄█ ▌▋█▄▍▇▋▊ █▆ ██▄▌▌▋▅▌▇▍▄▉▇ ▄▄▉▆ ▊▍▊▇▋▍▆█▊▄▊ ▉▄▄▇▇▉▅▊▄▆ ▆▋▌▋▌▅▇ ▇▇▇▄ ▇▅▅▊▌▍ ▊▉ ▋▇ ▅▋█▇▆ ▌▊▅▌▌▇▉ ▍█▆▌▉▌▋▌▄▆▊▉▆▍▍▋▉ ▊▉▅▇▌: ▄▄▇█▊▆ ▊▆▉█ ▋▋▅▋▇▄▇ ▌▌▌▇ - ▍▄▍▅▇▍▍ ▊▆▇▆ ▆▄▇▆█▄▆█▅▌
4 Days Ago
rug_deployment_fix -> main
4 Days Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
4 Days Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket