128,550 Commits over 4,201 Days - 1.27cph!

4 Days Ago
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4 Days Ago
Fix oilrigs spawning old scientists after bad merge
4 Days Ago
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4 Days Ago
Fixed missing material reference on dilapidated elevator
4 Days Ago
block damage redirect wip tests
5 Days Ago
merge from Halloween_25_Update (network++)
5 Days Ago
network++ Halloween event enabled scarecrowpopulation = 2 Enabled halloween dungeon Updated collectables frank table default bp frank table craftable Dungeons gen allows Jungle
5 Days Ago
merge from naval_update/deep_sea
5 Days Ago
fix for "Cannons have aggressive LODs on most graphics presets "
5 Days Ago
Fuelbox LODs
5 Days Ago
merge from main
5 Days Ago
merge from steam_item_move
5 Days Ago
steam item cleanup #7
5 Days Ago
steam item cleanup #6
5 Days Ago
steam item cleanup #5
5 Days Ago
steam item cleanup #4
5 Days Ago
steam item cleanup #3
5 Days Ago
steam item cleanup #2
5 Days Ago
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
5 Days Ago
Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added
5 Days Ago
Replaced the deep sea massive prevent building volume for a simple bound check Allow building in your boat while in the deep sea Added deepsea.block_building convar
5 Days Ago
compile fixes
5 Days Ago
Added lighting scripts and light group to walkways bounce lighting
5 Days Ago
Allow regular window frames and embrasures in boat windows.
5 Days Ago
compositing for SlopeData
5 Days Ago
re-baked tropical1 and tropical2 to include slopedata
5 Days Ago
converted embrasures and reinforced window frame to convex colliders
5 Days Ago
Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
5 Days Ago
converted all window frames tiers to convex colliders
5 Days Ago
RPG7 - updated worldmodel mesh name, updated textures
5 Days Ago
adding missing 50cal animator files
5 Days Ago
Some cleanups
5 Days Ago
Front 50cal 3p animation set
5 Days Ago
Fuelbox LOD0 rename
5 Days Ago
DrawInspectorTextureAttribute folds with the field name
5 Days Ago
initial coarse height baking
5 Days Ago
Imported and implemented sounds for the plank item
5 Days Ago
Fix burst compile issues by bringing back `DamageRegion` struct
5 Days Ago
Fuelbox for Boats
5 Days Ago
Add a delay before invoking the deep sea server tick after a server restart
5 Days Ago
Merge from parent
5 Days Ago
boat_fixes -> naval_update
5 Days Ago
Potential fix for IsDriverDead - Don't rely on a reference to dead driver (work with nulls) - Gate checks between has spawned
5 Days Ago
updated vm rpg skin anims
5 Days Ago
Prevent on killed from firing an nre during server restarts Dont save boat ai
5 Days Ago
Post merge fixes: - Fix phrase conflict - Rebuild manifest
5 Days Ago
merge from deep_sea
5 Days Ago
Restore /rpg folder in RocketLauncher, fixes broken vanilla rocket launcher caused by 133429
5 Days Ago
merge from floating cities
5 Days Ago
FC1,2,3 HLOD refresh and S2P