201,677 Commits over 4,171 Days - 2.01cph!

8 Years Ago
Effect recycle times
8 Years Ago
more wip career Ui
8 Years Ago
Merge from save156
8 Years Ago
admire updates
8 Years Ago
Compile fixes (water well, storage container)
8 Years Ago
Bundle splits
8 Years Ago
Knowledg.SortEntityData perf
8 Years Ago
merge from main
8 Years Ago
remove use of AddRange
8 Years Ago
Parent info replication
8 Years Ago
Hapis water well tweaks
8 Years Ago
▊▊▅▍ ▇█▇▍▇▍▊▋█▍▌▆▋▅'▉ ▆▉▉▅▊▉▋█▊▍▆▇ ▍▋▅ ▅▅▉▌ ▄█ ▆▆▆▋▉▌▋▊.
8 Years Ago
Tweaks to Scientist spawns at Military Tunnels.
8 Years Ago
Moved folders
8 Years Ago
Fixed trying to instantiate scene entities on client
8 Years Ago
Stopped being able to make a child a parent.
8 Years Ago
Phrases
8 Years Ago
EAC update + Cerberus API upgrade
8 Years Ago
FlashlightBeam is IClientComponent
8 Years Ago
GitSync: * Fix DBinder when its convar is set to NaN * Fix DBinder overriding SetSelected( bool ) * Changed max value for Frame Blend's Shutter slider so it doesn't just black screen * Prevent potential stack overflows in scripted_ents.Get
8 Years Ago
Send EAC player tick at most once per frame
8 Years Ago
Fixed spawning at camera on CraggyIsland map
8 Years Ago
SavasIsland player spawn fix
8 Years Ago
Fixed shadow culling range to include occludee height and altitude
8 Years Ago
implemented a new CareerAction system to handle weekly steps/actions/events to allow more flexibility. Reworked all current functionality into new separate CareerAction classes that get executed in order.
8 Years Ago
formatting fix
8 Years Ago
Updated EAC hashtool config
8 Years Ago
Hapis water well tweaks Removed wood cost from double sheet metal doors
8 Years Ago
Handing disconnection, re connection. Shit though.
8 Years Ago
Moved some default interaction fields used for data validation out of BuildingSettings/ItemSettings and into game config
8 Years Ago
Implemented Builder component and added all the AI to make it work.
8 Years Ago
Reverted EAC hashtool to previous version
8 Years Ago
moved PlayPlayerFixture logic out of career controller and into the CARunPlayerMatch action
8 Years Ago
tweaked hair colours and thickened out style 2, tried out multiple normal map variations on skinhairtest and added latest
8 Years Ago
Updated EAC hashtool to latest version
8 Years Ago
LineRendererActivate is IClientComponent
8 Years Ago
Fixes and tweaks to building item management.
8 Years Ago
merge from main
8 Years Ago
tests
8 Years Ago
merge from registering items for buildings
8 Years Ago
achievement bugfixes
8 Years Ago
backup
8 Years Ago
more WIP career UI
8 Years Ago
Updated Steamworks
8 Years Ago
World spawn backup
8 Years Ago
Working on glorious ItemContainer simplifying revolution. A few compiler errors remaining here
8 Years Ago
Removed BuildingActionDesire. Hopefully fixed people often owning more than one house.
8 Years Ago
Now compiling
8 Years Ago
Deleting SelectBestBuildDesire Turned off Evaluate single entity per type on Find Item for Blackboard stockpile (closest log after placing a log on stockpile was the item we just placed, which is already in a container and invalid so the filter would fail)
8 Years Ago
backup