reporust_rebootcancel

157,385 Commits over 4,566 Days - 1.44cph!

6 Days Ago
Rework gamepad duck-latching so it only touches gamepad logic, fixes potential escape menu not clearing input.
6 Days Ago
Merge from skim_changes
6 Days Ago
Increased the arctic biome threshold for refrigeration to 10%, should prevent refrigeration happening in strange places with little specks of invisible arctic
6 Days Ago
merge from railcolliders_optim
6 Days Ago
Rail segments now cook their collider mesh in a job instead of on the main thread 5.2ms -> 0.03ms on the main thread per segment
6 Days Ago
- Add badges to DLC - Show badge on dlc bound items in the character creator - Add crappy sunburn badge
6 Days Ago
Merge from skim_changes
6 Days Ago
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6 Days Ago
Standardise milk skimming and food spoiling - skimming used to require a powered fridge even in the arctic Skimming timer will now increase any time an item is refrigerated, either via the environment or a fridge
6 Days Ago
Merge from main
6 Days Ago
Add per prefab timings to the dumpWarmup console command, measures how long each prefab takes to warm up
6 Days Ago
square steam images for halloween sitems
6 Days Ago
Merge from salvaged_ice_pick_wr_fix
6 Days Ago
Fix alignment
6 Days Ago
Flail vm and 3p set up with placeholder animations
6 Days Ago
store icons for halloween limited items, plus set all to limited
6 Days Ago
Fix compile
6 Days Ago
Merge from main
6 Days Ago
Merge from render_pipeline_testing
6 Days Ago
merge from buildingprivilege_cache
6 Days Ago
Comment
6 Days Ago
Fixed regression with player boat privs when using the cache
6 Days Ago
merge from gate_speed_fix
6 Days Ago
Cleaned up building priv cache vs vis tests
6 Days Ago
Merge from main
6 Days Ago
update from main
Rin
6 Days Ago
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6 Days Ago
Merge from neon_sfx_occluded
6 Days Ago
Neon sign sounds are now occluded Had to adjust their volume slightly
6 Days Ago
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6 Days Ago
Merge from solar_explosive_fix
6 Days Ago
Fixed attached explosives getting scaled incorrectly on the solar panel
6 Days Ago
Merge from spray_reskin_atlas_fix
6 Days Ago
Fixed incorrect material replacement when using the spraycan to reskin the double door at low quality
6 Days Ago
Fixed chainlink gate speed opening 2x slower
6 Days Ago
Merge from mount_size_changes
6 Days Ago
Cleanup
6 Days Ago
NPC mount points can now specify a size and overlaps - so a large mount point could overlap other mount points and make them inaccessible Added a new, single large mount point to the 2 module flatbed that overlaps the two existing small mount points Prevents being able to mount two cows to large flatbed, still allows two sheep to be loaded
6 Days Ago
Merge from OreNodeNetworkFix
6 Days Ago
Merge from WeaponRackFlamethrower
6 Days Ago
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6 Days Ago
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6 Days Ago
Fixed error spam on ultra-wide screens with the nailgun, paintball gun and bowless crossbow viewmodels. Small rounding errors in the viewmodel sway/bob were snowballing each frame until Unity rejected the rotation. No visual change, just trying for a clean console.
6 Days Ago
Merge from terrain_config_load
6 Days Ago
Possibly fixed terrain configs not loading in a demo
6 Days Ago
Merge from main
6 Days Ago
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6 Days Ago
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6 Days Ago
merge from buildingprivilege_cache