reporust_rebootcancel

126,861 Commits over 4,109 Days - 1.29cph!

54 Days Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
54 Days Ago
Added missing physimpact sound definition to 26 items
54 Days Ago
Fixed inside socketmod checks orientation
54 Days Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
54 Days Ago
bloody bucket and diy hammock blockouts
54 Days Ago
Continuing colour blockin on floating walkways
54 Days Ago
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54 Days Ago
merge from erosion
54 Days Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
54 Days Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
54 Days Ago
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54 Days Ago
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54 Days Ago
Added indirect lighting back to reflection probe rendering
54 Days Ago
More wallpaper checks
54 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
54 Days Ago
merge from fixcars_hab_fix
54 Days Ago
merge from jungle_ruins_c terrain fix
54 Days Ago
merge from cave_large_sewers_fix
54 Days Ago
merge from erosion
54 Days Ago
merge from naval update
54 Days Ago
Merge from main
54 Days Ago
floating walkway progress
Rin
55 Days Ago
Phrases
55 Days Ago
Fixed more strange spacing on larger sets of server listings
55 Days Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
55 Days Ago
Late night refactoring
55 Days Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
55 Days Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
55 Days Ago
merge from wallpaper/floor
55 Days Ago
merge from wallpaper/floor/admin_commands
55 Days Ago
Some cleanup and refactoring
55 Days Ago
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
55 Days Ago
World model skins replication
55 Days Ago
Fixed wallpaper view model default missing materials
55 Days Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
55 Days Ago
Arctic biome tweaks with new ambient features.
55 Days Ago
floor and ceiling world model, lods, added to entity
55 Days Ago
Fixed some issues with the wallpaper inside checks
55 Days Ago
resized viewmodel textures
55 Days Ago
updated ceiling and floorpaper materials and textures
55 Days Ago
Floor + ceiling paper work with existing admin wallpaper radius commands - passing a skin (name/id) applies it to fitting building blocks only - passing 0 applies default wallpaper everywhere (new) - passing -1 applies random wallpaper everywhere (like before) - added `print_wallpaper_skins` command to display a list of all wallpapers
55 Days Ago
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
55 Days Ago
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
55 Days Ago
merge from fix_ammo_count_not_updating -> main
55 Days Ago
floorpaper tool material and textures
55 Days Ago
merge from main
55 Days Ago
bloody bucket and diy hammock
55 Days Ago
merge from main
55 Days Ago
add shore distance falloff control for biome fogs
55 Days Ago
Settings keybinds tab wip