reporust_rebootcancel

126,861 Commits over 4,109 Days - 1.29cph!

54 Days Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
54 Days Ago
54 Days Ago
merge from wallpaper/floor
54 Days Ago
Adjusted floor wallpaper deploy offset
54 Days Ago
Env progress/backup.
54 Days Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
54 Days Ago
Fixed missing wood from hobo barrel on deploy
54 Days Ago
hooked up icon after merge
54 Days Ago
updated icon
54 Days Ago
Fix error when opening admin ui, caused by empty firework pattern
54 Days Ago
Commented ddraw
54 Days Ago
Fixed various causes that could render meshes twice
54 Days Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
54 Days Ago
jungle_floor_cube_fix -> main
54 Days Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
54 Days Ago
Viewmodel mesh swapping based on current mode
54 Days Ago
Enabled detail layers on all ceiling and floor wallpaper materials
54 Days Ago
added wallpapers to world model, added outline , rendered icon
54 Days Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
54 Days Ago
Third person model swapping based on current mode
54 Days Ago
Submitting missing metas for bucket, hammock
54 Days Ago
Continuing floating walkway lookdev
54 Days Ago
Prefab changes
54 Days Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
54 Days Ago
Fixed some skins item name
54 Days Ago
Merge from foliage_instancing
54 Days Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
54 Days Ago
Made it easier to pick up rugs
54 Days Ago
updated wallpaper viewmodel and set up in view and world
54 Days Ago
Iterating configs.
54 Days Ago
bucket variation blockouts with potato and apple variants
54 Days Ago
Fixed ceiling and flooring skinnable prefab path
54 Days Ago
Remove unneeded buffer flag
54 Days Ago
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54 Days Ago
Merge from main
54 Days Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
54 Days Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
54 Days Ago
merge from main
54 Days Ago
exported v wallpaper deploy_rigid animation
54 Days Ago
Fixed the wallpaper outside check on decay tick
54 Days Ago
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54 Days Ago
jobified splatting, takes a big chunk off of processing time
54 Days Ago
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54 Days Ago
Removed DLSS debug logs
54 Days Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
54 Days Ago
Fix alignment issues with indirect args on different devices
54 Days Ago
Updated beehive outside checks following last changes
54 Days Ago
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54 Days Ago
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54 Days Ago
merge from fix_ammo_count_not_updating -> main