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138,643 Commits over 4,352 Days - 1.33cph!

6 Days Ago
fixed check for is in lake
6 Days Ago
S2P both oil rigs
6 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
6 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
6 Days Ago
lots more charm attachment points
6 Days Ago
Loadout widgets show belt and wearables items
6 Days Ago
merge from reapply_136367
6 Days Ago
Kitchen Mod Set 1 update
6 Days Ago
merge from new_console-ui
6 Days Ago
merge from main
6 Days Ago
merge from iocounter_resetvalue
6 Days Ago
Auto clamp the counter reset value when typing in the input field
6 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
6 Days Ago
setting up m16a2 prefbabs
6 Days Ago
merge from iocounter_resetvalue
6 Days Ago
More IO counter code cleanup
6 Days Ago
Phrases, fixed conflict in PressButton.cs
6 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
6 Days Ago
Various final fixes with console input and autocomplete fuckery
6 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
6 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
6 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
6 Days Ago
Reapply 136367
6 Days Ago
Fix top level padding
6 Days Ago
merge from Armored_ladder_hatch
6 Days Ago
Re-made armored ladder hatch icons
6 Days Ago
Ladder hatch crafting pass and techtree
6 Days Ago
Fix a bunch of borked server compiles
6 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
6 Days Ago
Gracefully close the autocomplete window if we click off the search input field
6 Days Ago
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
6 Days Ago
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
6 Days Ago
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
6 Days Ago
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
6 Days Ago
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
6 Days Ago
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
6 Days Ago
merge from coloured_buttons
6 Days Ago
Fix big button mat not being pushed in the last commit, Add more colors
6 Days Ago
Mortar idle and attack anim block out + vm camera files and animators
6 Days Ago
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs
6 Days Ago
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6 Days Ago
Implement being able to set colors for buttons. Fix not being able to chain context menus. Setup material with button detail mask.
6 Days Ago
Applied metal material to square ladder hatch
6 Days Ago
bulky sofa, lods and prefab
6 Days Ago
- Fix misaligned header spacing - Update culling groups
6 Days Ago
salvaged axe skinnable correct setup
6 Days Ago
Improved contrast and subtracted edges in trim blend mask
6 Days Ago
Clear out a huge amount of bloat
6 Days Ago
Mark TMP text as dynamic for command list entries
6 Days Ago
Fix broken text scaling after animating the command list