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121,372 Commits over 4,018 Days - 1.26cph!

8 Days Ago
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Rin
8 Days Ago
Adjusted Cocoknight head and torso worldmodel colliders
8 Days Ago
Merge from jungle_update
8 Days Ago
Improved vine positioning on branches
8 Days Ago
Unsaved
8 Days Ago
Fixed incorrect animator parameter name
8 Days Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
8 Days Ago
Possible LODComponent.GetDistance NRE fix
8 Days Ago
Cocoknight armor gloves texture update
8 Days Ago
Merge from jungle_update
8 Days Ago
Merge from main
8 Days Ago
merge from jungle_update
8 Days Ago
Tiger meta files
8 Days Ago
Allow tiny monuments to spawn within Jungle biome
8 Days Ago
merge from jungle_update
8 Days Ago
merge from jungle_dlc
8 Days Ago
merge from jungle_update
8 Days Ago
Fixed stacking shallow shelfs on terrain Fixed stacking shelves on each other Prevent Small box deployment (larger shelfs in future) Prevent rotation before deployment on shelves (useless)
8 Days Ago
merge from jungle_update
8 Days Ago
Jungle_update -> Aux3
8 Days Ago
jungle_dlc -> jungle_update
8 Days Ago
LS updates and S2P
8 Days Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
9 Days Ago
Salvaged Bamboo Shelves - Added cinematic textures and materials
9 Days Ago
reverted a sewer exit env volume override in compound scene
9 Days Ago
excavator scene2prefab
9 Days Ago
converted env volumes of the excavator
9 Days Ago
fixed some zfighting on jungle_ruins_e structure
9 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
9 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
9 Days Ago
fixed a legacy rotation leftover on armored steps block
10 Days Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
10 Days Ago
jungle storage cineamtic textures and materials
10 Days Ago
jungle storage lods and gibs
10 Days Ago
Submitting wood armour 3rd person updated skinning
10 Days Ago
Updating skinning for wood armour gloves
11 Days Ago
tiger sounds
11 Days Ago
merge from jungle_update
11 Days Ago
merge from underwater-effects
11 Days Ago
disable material/rig/animation import on new river mesh
11 Days Ago
merge from jungle_update
11 Days Ago
configurable caustics chroma separation, shader adjustments
11 Days Ago
jugnle wallpapers materials and icons
11 Days Ago
Fixing skinning for outbreak scientist
11 Days Ago
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11 Days Ago
Viewmodel glove slimmer models for: Lumberjack Hazmat Abyss Hazmat Tactical Gloves
11 Days Ago
Excluded rock and jungle rock from stand type weapon racks
11 Days Ago
Some shader tests
11 Days Ago
Jungle Rock - Added cinematic 4k textures and material
11 Days Ago
converted wooden buildings and dredge used in bandit town monument