reporust_rebootcancel

132,204 Commits over 4,262 Days - 1.29cph!

10 Days Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
10 Days Ago
merge from space storepages
10 Days Ago
Codegen +arabic text fix from flavien
10 Days Ago
Islands cleanup job, stops any loose disconnected bits hanging around - bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
10 Days Ago
Fix balloon lock not applying correctly
10 Days Ago
naval_update -> turret_fixes
10 Days Ago
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
10 Days Ago
Merge from naval_update
10 Days Ago
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10 Days Ago
▍▋▄▉▇▋▇▄▌▄▉▊ ▄▌▋▆▍▋ █▍▋▊▉▍▄ ▊▍▊▇ ▆▍▊ ▉▆▍▇▊▇▊▄▋▉ ▌▅▌▄▌▅▅▆: - █▌▇▍▍▇▅▄▉_▋▋▋▋▉ = ▅ ▍▄▋▍ █ - ▉▉▄▇_▅▆▋█▅ = ▄ ▋▋▉▄ ▌
10 Days Ago
Merge from readout_animations_fix
10 Days Ago
Update viewmodel prefab with new mesh renderer display fixes
10 Days Ago
Fixed broken TV static on floating cities tvs
10 Days Ago
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
10 Days Ago
improved transform access
10 Days Ago
added bespoke parent convex volume mesh for ghost ship
10 Days Ago
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
10 Days Ago
S2P'd all islands.
10 Days Ago
Male twitch underwear repose
10 Days Ago
Merge from /naval_update/lr300_space_display_animations
10 Days Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
10 Days Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
10 Days Ago
Merge from item_ownershipsshare_free
10 Days Ago
Free ownershipShared list if not null on Item pool reset
10 Days Ago
Make ammo readout animations work with new mesh renderers
10 Days Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
10 Days Ago
Merge from changeset 138978 (mission change and leak fix)
10 Days Ago
Merge from naval_missions
10 Days Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
10 Days Ago
Merge from naval_missions
10 Days Ago
Merge from changeset 138975 (another leak)
10 Days Ago
Another leak 💦🔧
10 Days Ago
merge from triggerparent_pooling_leak
10 Days Ago
▇▍▅▉▅▊▇ █▄▋▍ ▍▋█ ▌▌▅▊▅▋▉▅▊▉ ██▉▉▇█▉▇: - ▊▅▉▆▋▇▊▇▊_█▍▋▄▊ = ▌ █▉▄▍ ▋ - ▆▇▉▆_▇▊▄▋▄ = ▋ ▅▉▅▊ ▆
10 Days Ago
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10 Days Ago
Merge from changeset 138967 (fix leaky lists)
10 Days Ago
Disabled mesh particle instancing disabler during asset scene runtime process
10 Days Ago
Merge from naval_missions
10 Days Ago
Fix leaky lists on the server relating to missions
10 Days Ago
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10 Days Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
10 Days Ago
▅▍▅█▊▌▌█▋▄ ▊▅▍'▆ ▌▊▍█▌ ▌▆▊▍ ▄█▍ ▍▇▉▇▌.
10 Days Ago
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10 Days Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
10 Days Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
10 Days Ago
Move the player check up to ScientistNP2 and disable the FSM as well
10 Days Ago
Added a temporary fix for invisible mesh-based particles
10 Days Ago
female twitch underwear repose
10 Days Ago
Cannon reload camera update, less looking down and tilt
10 Days Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s