reporust_rebootcancel

125,252 Commits over 4,079 Days - 1.28cph!

11 Months Ago
Impact sub emitter rotation fixes
11 Months Ago
Advance Path NRE Fix -> Main
11 Months Ago
Preserve tags when formatting Arabic strings RustText formatting, text auto alignment
11 Months Ago
Texts converted on the following screens: loading screen, inventory, selected item panel, quick craft, team UI, missions
11 Months Ago
▉▋▍▇ ▄▉▄▍▆▊▋█▆█▌'▅ ▌▆▉▊▅▊▄ (▌█▍▆▉▅▊▇▉ ▌▋▆▋▇▌▍▉▉▅▄▌) ▊▆█ ▌█ ▌▇▉ ▇▌▆▍▊ ▅▍ ▅▇█▌ ▉▇▆'▊ ▉▆ ▄▋▍▇ ▍▄ ▍ ▊▆▅▅██▅▇ ▇▌ ▅▍█▆ ▄▆▍ ▌▅▅▇██▇▊▍▉ ▇▄▇▅▇▌▇▇█ ▍▋▊▍ ▇▉▆▉▄▊ ▄▍▍ ▉▍█▌ ▌▉▅ ▋▋██▌▋ ▆▍▊▌▅▄ ▍▊ ▆▆▅ ▆▌▋▆▍ ▇▄▌▉ █▉█▊▉ ▍▋▅ ▋▅▆▅▄▊▆ ▆▌▆█▄ ▄▇▆▋ ▇▉▄▌▍▌█ █▊▇▆▋▉▍▆▆▆▌ ▍▄▍▄▆▅█▍ ▄▄▉ ▌▉▄▆▊▇▍ ▌▍▆▌ ▋▋▉▋ ▇▉▊▍▄ ▆▋▅ █▅ ▌▆▇▌▇ ▍▋ █▍▌▋▆█▌▉▆▇▆ ▊▄▇▅
11 Months Ago
New spark textures to replace the old bois from 2014 Explosion overlay post stuff. Additive fire prefab iteration.
11 Months Ago
merge from spectate_blackout_fix
11 Months Ago
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11 Months Ago
merge from tincan_alarm
11 Months Ago
merge from hose_material_fix
11 Months Ago
File org.
11 Months Ago
More work on converting all texts in the menu: inventory, server browser, options, steam inventory and various popups
11 Months Ago
Fixed IO hose gray missing material
11 Months Ago
All option menu texts converted to RustText Phrases
11 Months Ago
Phrases
11 Months Ago
Fixed dropdown options not being picked up by phrase updates
11 Months Ago
Started converting options menu legacy and TMP texts to RustText
11 Months Ago
Initial tests at getting the Arabic language to work
11 Months Ago
▆██▌▆▄▇█▍ ▋▍▅▅▆▇▆▄▉▉▄<█> ▄▅▉ ▍█▅▌██ █▆▋▌▍▆▇ ▄▍▊▋█▍▌▅█▉▆▄▅▆<▋>.▍▋▆▆▇▍▌▌() ▌█ ▍█▇▊▇▇ ▆▄▌▄▊▍▇ ▍▄ ▆█ ▉ ▌▌▌▆ ▆▊▇ ▄▉ ▋▍█ ▅▅▋ ▆█▉█▉▄▆▍▍▇ ▅▅▍▇▇▅▄▉▇/▍▍▊
11 Months Ago
Added a blank audio source to the Sound script
11 Months Ago
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11 Months Ago
Merge from main
11 Months Ago
Show "Blocked by tree" when blocked by a tree
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from subtract_untangles
11 Months Ago
resubtract 102037 DuplicateGUIDFix
11 Months Ago
reapply 102034
11 Months Ago
reapplying 102026 102036 102037
11 Months Ago
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
11 Months Ago
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11 Months Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
11 Months Ago
player update. handcuffs setup and anim set export
11 Months Ago
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11 Months Ago
Update: Fixing deprecation warnings from obsolete Pool API use Tests: none, trivial changes
11 Months Ago
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11 Months Ago
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11 Months Ago
Updated industrial.ceiling.lamp.compact Model and Prefab Added New Textures and Materials for industrial.ceiling.lamp.compact
11 Months Ago
Optim: Avoid unboxing in Pool.Free(ListDictionary) Was reported by Clr Heap Allocation Analyzer and I missed it originally. Tests: none, trivial change
11 Months Ago
Merge: from main Tests: built all targets, ran around solo on CraggyIsland
11 Months Ago
merge from radtown redux branch
11 Months Ago
Added convar 'global.disable_clouds' to disable clouds
11 Months Ago
Update: disabling ServerTests to not mislead that they are working Tests: none, trivial change
11 Months Ago
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11 Months Ago
Merge: from main Tests: ran new unit tests - all green
11 Months Ago
Update: Refactoring code to not need Pool.FreeDynamic Since there's no more users of Pool.FreeDynamic, removing it as well. Tests: Ran CompanionServerTests - all green.
11 Months Ago
subtracting 102026 102036 102037 reapplying 102046
11 Months Ago
Clean: Makign tests available only in CLIENT+SERVER Also adding assert messages to CompanionServerTests for slightly more clarity Tests: built all targets in editor - pass. Ran all CompanionServer tests couple times - all green.
11 Months Ago
Bugfix: Tests now able to run after a play session - ServerMgr now cleans up players on shutdown in editor - Tests are able to temp overwrite TerrainTexturing - Tests disable gameplay analytics Tests: ran all tests multiple times - all green
11 Months Ago
Merge from main