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153,703 Commits over 4,536 Days - 1.41cph!

42 Days Ago
Code audio fade tweaks and added sounds to the industrial generator
42 Days Ago
missing mats
42 Days Ago
update wooden crate 2 mesh so all usages update together like the other new loot crate revisions. Added new albedo variant for DM
42 Days Ago
merge from PlayerMaintainedMonuments
42 Days Ago
Fix pool cue placement again
42 Days Ago
updated all instances that use the wooden crate 1 asset incl. mine crate, wagon crate, and also added texture variants for food and medical to match the original
42 Days Ago
more pooling state resetting
42 Days Ago
updated all instances that use loot crate for bradley and elite variations with new model and materials.
42 Days Ago
jukebox - minor micro polish on game model
42 Days Ago
Model, entity, and textures for halloween garland (WIP)
42 Days Ago
more reset state fixes for heli, bike, ram, vehicle modules
42 Days Ago
Fix sound positions
42 Days Ago
Ensure cue follows hand prop position + rotation given in animations
42 Days Ago
Fix timesince and car audio not being reset properly
42 Days Ago
Adding initial events for power grid state, fuses, and garages.
42 Days Ago
Improve sound loop stop
42 Days Ago
Add simple clientside component for playing powergrid startup/loop/winddown sound
42 Days Ago
Merge from terrain_renderer
42 Days Ago
merge from terrain_parallax_fix
42 Days Ago
Merge from main
42 Days Ago
Merge from PlayerMaintainedMonuments
42 Days Ago
Merge from satellite_crash
42 Days Ago
Merge from satellite_internal_meshfix
42 Days Ago
Merge from thruster_module: Adds a new Thruster Module item. 3 salvagable from the satellite remains. Recyclable only. Item has condition level based on remaining satellite fuel at target lock-in. Recycles to explosives based on condition. More fuel = more explosives.
42 Days Ago
revert quality mapping
42 Days Ago
Change local parallax keywords to global Map to terrain quality setting Adjust terrain material parallax values
42 Days Ago
Gate debug dot to editor only
42 Days Ago
merge from hackweek_sv_pie_menu
42 Days Ago
Added back inventory tab checks
42 Days Ago
Run the custom pie close command (if available) if it cannot be opened due to dialogs
42 Days Ago
Manifest
42 Days Ago
▋ ▇▇▉▉▅ ▌▋▉▋ ▄▍▍▉
42 Days Ago
42 Days Ago
Thruster item setup
42 Days Ago
adding tripple transition train tunnel part
42 Days Ago
merge from main
42 Days Ago
42 Days Ago
Fix grass
42 Days Ago
Updating Jenkinsfile to match required params for build step with latest FPBuild
42 Days Ago
adding small modular train tunnels
42 Days Ago
removing unused station blockouts
42 Days Ago
initial/wip
42 Days Ago
Merge from playermaintainedmonuments
Rin
42 Days Ago
merge from water_wheel_gibs
42 Days Ago
Unsaved changes to animator
42 Days Ago
Add master key to icon generator manifest Update master key icon
42 Days Ago
Update manifest
42 Days Ago
Animation code hooked up for master key - uses a custom AnimationSubSystem before we figure out how to simplify it to the OverrideAnimationSubSystem
42 Days Ago
Merge from main
42 Days Ago
Add dev only terrain depth prepass convar for testing