reporust_rebootcancel

138,351 Commits over 4,505 Days - 1.28cph!

37 Days Ago
Broken codegen fix 2
37 Days Ago
Fixed broken codegen
37 Days Ago
Fixed console system
37 Days Ago
pool -> game_room_dlc
37 Days Ago
game_room_dlc/pool -> game_room_dlc
37 Days Ago
Missed files
37 Days Ago
Debug commands to change pool table state
37 Days Ago
Close the pool dialog in between shots (this is temp but needed at the minute)
37 Days Ago
- More game registration fixes - Player slot and id fixes - Fixes for remounting - Toast/status fixes - Fixed not being able to complete the game - Allow access to reset game
37 Days Ago
Better blue team colour
37 Days Ago
More pool ui fixes, ensure stripes/solids renders on the ui Ensure eight ball ui doesnt turn itself off
37 Days Ago
Remove old icon
37 Days Ago
Fix busted 3p cue position/rotation
37 Days Ago
- Cleaned up deploy volume, colliders, construction script etc - New Icon
37 Days Ago
Change ... to say PROCESSING TURN in pool table status
37 Days Ago
Viewmodel fixes - Wireup new full and low power cue positions - Ensure hands can be seen (now using the right material)
37 Days Ago
Add flailing, turn down launch boost a bit, ignore swing collisions
37 Days Ago
game_room_dlc -> game_room_dlc/pool
37 Days Ago
Add a way for players to launch themselves from swings when dismounting, bump up swing acceleration by 20%
37 Days Ago
Merge from apartment_complex_monument
37 Days Ago
Fixed missing upkeep terminal server error when upgrading rooms
37 Days Ago
Fixed bathtub missing from manifest (would have been resolved in builds anyway, fixes an error in editor though)
37 Days Ago
Fixed concierge conversation not filling the room number and rent values Also fixed medium and large upkeep using the wrong phrases
37 Days Ago
Possible fix for missing apartment_small_col fbx in builds The fbx import settings imported a material, which meant the asset was loaded into content.private as it grabs all materials
37 Days Ago
Fix an edge case with legacy skins (workshop id 0) incorrectly appearing as selected
37 Days Ago
Merge from clan_bugfixes
37 Days Ago
Disable line limit on the clan announcement input and let the backend limit it instead Make it so it strips the linebreaks instead of entire lines of text
37 Days Ago
Use the gesture viewmodel when using gestures so we can see 1st person hands, ensure any held item viewmodel is redeployed when the gesture ends and when ending gesture loops
37 Days Ago
darts polish - darts stick into board at steeper angle and with slight random offsets - darts have a more dramatic up-down flight path - reticle doesnt cast shadows - unthrown darts appear in offhand in 3p - tweaked mountable positions
37 Days Ago
Fix some slowess with editing large text inputs, hopefully doesn't break some emoji stuff though
37 Days Ago
Fix failing container corpse test for bed testlist
37 Days Ago
merge from main
37 Days Ago
merge from clan_bugfixes
37 Days Ago
Fixed camera positioning, fixed screen shake / effects, enable post processing
37 Days Ago
more texture tweaks
37 Days Ago
Merge from pmm_supermarket_food_freezer
37 Days Ago
Merge from PlayerMaintainedMonuments
37 Days Ago
Added small ramps to basement colliders to help with movement
37 Days Ago
37 Days Ago
More reverb zone distance tweaks
37 Days Ago
Merge from main
37 Days Ago
Fix viewmodel animations resetting on other high fire rate guns at low fps
37 Days Ago
minor wooden helmet mesh tweak
37 Days Ago
small wooden pants mesh tweak
37 Days Ago
Reverb zones misaligned center fixes
37 Days Ago
Fix clan leaderboard never refreshing Probably fix clan announcement truncating to 2048 despite everything else allowing more Don't auto select all when clicking on rank name to edit Missing clan map material change
37 Days Ago
Adding forward and back pose for pool viewmodel anims
37 Days Ago
merge from WoodArmour_skinnable/V2
37 Days Ago
texture size pass
37 Days Ago
wooden pants mesh update texture import settings world model rename