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97,471 Commits over 3,653 Days - 1.11cph!

3 Months Ago
harbor2 - boosted ambient pointlights S2P
3 Months Ago
Enabled foot IK for Tutorial NPC anim states + added avatar switcher script
3 Months Ago
Fixed misaligned icons in crafting menu
3 Months Ago
Large backpack can now be assigned to Industrial Conveyor filters
3 Months Ago
▌▇▍ ▆▆▉▊█▇▇▊▉▆ ▆▋▉██▍▅▆▋█▍▄ ▋▌▅▅▅ ▌▋▍▍▍▌▉▇ ▆▆█ ▋▋▌▍▌▄█ ▋▍▋▉▋▌ ▅▅▌▍▆▉▋▉▆ ▆█ ▍▊▇ ▇▌▍▅▆ ▊▋ ▉▍▊▍▅▋██▅ ▇▇▍▅▋▋▄▊
3 Months Ago
Fixed missing world ping on kayak deploy
3 Months Ago
Change header class from fields -> properties (for System.Text.Json)
3 Months Ago
Fixed deploy campfire mission not showing a world ping
3 Months Ago
Add more cloth to the craft low grade mission step supply box
3 Months Ago
Tutorial help videos will now appear on top of the inventory
3 Months Ago
Add some dedicated text reminding players how to open the inventory at various help stages
3 Months Ago
Kind of got redirect skins working in the 3D viewer, except that some skins have the wrong skin ID in their store info (e.g. the CNY spear is a white CNY lantern). I have a maybe more data-error-proof idea, but committing this version in case I need it.
3 Months Ago
Fixed models that don't have a skin ID not showing up (e.g. the current lantern and spear)
3 Months Ago
Allow skins in the "none" type category (Chinese Lantern is type "none" - previously I'd only seen this for DLC packs).
3 Months Ago
Last of the hackweek work
3 Months Ago
Merge upload -> full_server_demos
3 Months Ago
Add convar to zip demos as we save them to disk (default true) Set Content-Type & Content-Encoding for demo & header as well as if the content is zipped or not
3 Months Ago
Delete demo chunks after they are uploaded to Azure
3 Months Ago
Disabled the tools row on the tool cupboard loot panel while in the tutorial
3 Months Ago
Crafting menu will automatically switch to the needed category the first time a player opens the menu in each tutorial mission
3 Months Ago
Implement code to upload demo to azure
3 Months Ago
Show the crosshair when using the Rock on the tutorial island
3 Months Ago
Fix broken merge on hemp-collectable
3 Months Ago
Recompiled Facepunch.Nexus to target System.Runtime.CompilerServices.Unsafe 6.0.0 (was 4.0.4.0)
3 Months Ago
Add azure blob storage SDK manually from nuget
3 Months Ago
Merge from main
3 Months Ago
Expose variables for server demos as convar `full_server_demo` convar will only be applied on startup but can be changed at runtime to apply next restart
3 Months Ago
Moving from stash to branch* When `ServerDemo` convar is enabled on startup, the server will recordall network traffic on the server as one big demo file Packets sent to multiple players are only recorded once (store list of players sent to) Inbound & outbound data is stored in the order it was processed on the server The demo is written to disk on a separate thread to make performance impact minimal Demo is split into 1 minute chunks for testing (will be 5 minutes later) Each demo chunk is given a unique filename with the .sdem extension (represents .serverdemo) A json "header file" is written with each demo chunk wiht information on how the demo should be loaded (list of players, number of packets, time span, etc) Changed pooling of NetRead & NetWrite to use reference counting to account for another thread needing to finish processing before they are pooled
3 Months Ago
Heat spreads through walls to other rooms (slowly) from hot rooms
3 Months Ago
Change vitals to always show "too hot" or "too cold" so I can see what temperature the player is at
3 Months Ago
Assign temperature value to each room, active heat sources slowly increase the heat of the room
3 Months Ago
Fixed bugs with inventory not being referenced correctly
3 Months Ago
merge from gnb_shader_updates
3 Months Ago
Toggled GNB back on
3 Months Ago
Fixed shaders to support GNB again
3 Months Ago
Rocket boots item. Consume charge to fly. Starts recharging after being grounded for 3 seconds.
3 Months Ago
Cloth, clothflesh, concrete, metalore
3 Months Ago
level update and s2p
3 Months Ago
more biome visuals compatible props and structures
3 Months Ago
Merge from main/map_entity_load_fix
3 Months Ago
Fixed SpawnMapEntities not being called at all when loading a save was attempted but the file did not exist (derp)
3 Months Ago
Fixed recipes still sometimes calling for raw meat instead of cooked
3 Months Ago
Flag collider/bounds change to make it easier to melee dig
3 Months Ago
Check ingredients by item ID
3 Months Ago
When making meals, take stacks into account
3 Months Ago
Fixed missing deer kebabs
3 Months Ago
Added new teas to information panel Added a poison warning if the tea is going to poison the player Remove debug mode from explosive vis
3 Months Ago
New system UI
3 Months Ago
Icons
3 Months Ago
New system, combine ingredients button