reporust_rebootcancel

122,033 Commits over 4,048 Days - 1.26cph!

3 Years Ago
Root merge
3 Years Ago
Fixed merge errors
3 Years Ago
Merge from main
3 Years Ago
Fix Caboose XOR switch pickup again
3 Years Ago
Fix XOR switch double-up
3 Years Ago
Merge from nexus
3 Years Ago
Fix ChooseSpawnZone returning zone name instead of key
3 Years Ago
Move canvas disabler addition to the correct part of preprocess Apply PreProcess to core UI prefabs
3 Years Ago
Add canvas disabler to canvas in preprocess Cherry pick from canvas_disabler branch - canvas disabler component - disable ui culling
3 Years Ago
merge form attachment_item_move
3 Years Ago
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3 Years Ago
Merge from nexus
3 Years Ago
Fix prefab merge screwup in MenuUI.Options ToggleResolution.Dropdown field was set to null when it wasn't supposed to be
3 Years Ago
Expose option to invert Y axis while mounted on the options menu (already existing vehicle_flipy convar)
3 Years Ago
Fix memory cells not reducing passthrough power by 1
3 Years Ago
Merge from main -> xor_passthrough_fix
3 Years Ago
Add deploy offset so all switches & splitter can be placed near the floor
3 Years Ago
Maybe fixed the new Tuna Can Lantern candle flame being 3 feet tall in the build(???)
3 Years Ago
Add team members to recently seen players (for assigning bags & auth) Slight optimization
3 Years Ago
Fix weapons not able to be dragged and swapped
3 Years Ago
fixed perf.playermodel scene
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Merge FontWarningFix -> Main
3 Years Ago
Instead of pre-creating the Blackjack machine monitor canvases, create them only on the client. Should resolve the font errors that were showing up with using RealmedRemove
3 Years Ago
Font warning fix WIP
3 Years Ago
Another caboose XOR switch pickup fix attempt
3 Years Ago
caboose movement sound
3 Years Ago
blackjack machine sounds
3 Years Ago
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3 Years Ago
Nuclear missile silo dressing progress
3 Years Ago
Metal detail decals / textures, meshes and prefabs
3 Years Ago
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3 Years Ago
Merge from VFX (Hobos, Candles, Tuna Can Light, BBQ, Molotov ground fire now soft blended.)
3 Years Ago
merge from main
3 Years Ago
Hobobarrel static & deployed prefab setup and polish.
3 Years Ago
Scene backup
3 Years Ago
Manifest
3 Years Ago
Merge from nexus
3 Years Ago
Merge from world_config
3 Years Ago
Fixed World.Config allocation mumbo jumbo
3 Years Ago
Fixed ocean level not updating right away
3 Years Ago
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