reporust_rebootcancel

139,308 Commits over 4,352 Days - 1.33cph!

53 Days Ago
Slight reduction
53 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
53 Days Ago
Increase front turret rotate speed by 200 units
53 Days Ago
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53 Days Ago
Refactor Easel LOS checks
53 Days Ago
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53 Days Ago
Shorten time to first LOS check
53 Days Ago
Update to Easel LOS, now checks deployable layer
53 Days Ago
set paintable reactive target culling distance to 100 from 35
53 Days Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
53 Days Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
53 Days Ago
reduce paintball gun attack/impact volume a little bit
53 Days Ago
merge from artistpack_storepage
53 Days Ago
apartments greybox progress, furnished with some readily available props and deployables for now
53 Days Ago
scene backup
54 Days Ago
compile fix
54 Days Ago
merge from print_speed -> main
54 Days Ago
update easel LOS from shelf
54 Days Ago
Added `printspeed` command to help measuring boat speed
54 Days Ago
Extra LOS checks for easels being blocked by deployables
54 Days Ago
merge from naval_update
54 Days Ago
Merge from boat_dmg
54 Days Ago
More fixes and damage consistency
54 Days Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
54 Days Ago
Collider fix for paintable reactive target
54 Days Ago
Fix reactive target being lowered after network range re-enter
54 Days Ago
Added artist pack showcase
54 Days Ago
Merge from main
54 Days Ago
Added sign to kiosk F blockout
54 Days Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
54 Days Ago
Fix compile error
54 Days Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
54 Days Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well
54 Days Ago
toggle-abble shutters for rentable kiosk F blockout
54 Days Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
54 Days Ago
banner large - fixed layers and physics mats
54 Days Ago
Fix occasional wrong position of objects which use Animator snapping upon spawn when Instancing is active
54 Days Ago
Added artist pack store page
54 Days Ago
Silly dance anim update
54 Days Ago
Gesture animation updates
54 Days Ago
fix camera not resetting in painting menu
54 Days Ago
Fix rear turret using the wrong forward direction when shooting
54 Days Ago
Updated the SkyDome light's shadow bias values and removed incorrect biasing code to further reduce shadow acne at each shadow preset
54 Days Ago
wood shutters - assigned correct physics mat
54 Days Ago
easel - assigned correct physics mat
54 Days Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
54 Days Ago
placeholder signage and decal atlas + material
54 Days Ago
Moved a bunch of textures out of content.bundle to textures.4.bundle as we started hitting the file size limit on content.bundle again
54 Days Ago
Merge from main
54 Days Ago
Fix pool leak from generating missions protobuf data