reporust_rebootcancel

126,750 Commits over 4,109 Days - 1.29cph!

60 Days Ago
Inventory, Limited & General Skins icon bluring
60 Days Ago
Updated source generator to support event generation. Ensured our attribute matches this More tests in the legacy shelter
60 Days Ago
Purchased overlay modal
60 Days Ago
Fixed doorway wallpaper conditional model issues
60 Days Ago
- Render all instanceable submeshes instead of rejecting the whole mesh - Use real LOD thresholds instead of 5 meter increments
60 Days Ago
- Disable LOD fading to be reintroduced when LOD switching is stable - Pass final Mesh instead of MeshFilter to instancing system to allow assets based on MeshLOD to work properly - Restructure RustRenderer for more robust automatic conversion - Fix invisible LODs by merging duplicate entries referring to the same Mesh
60 Days Ago
merge from main
60 Days Ago
Fixed issues with default wallpaper materials, cleaned up icons folder
60 Days Ago
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60 Days Ago
merge from main
60 Days Ago
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60 Days Ago
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60 Days Ago
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
60 Days Ago
merge from modding_prefabs_May
60 Days Ago
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60 Days Ago
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60 Days Ago
merge from hackweek_spawn_all_deployables_command attempt 2
60 Days Ago
merge from hackweek_spawn_all_deployables_command
60 Days Ago
Merge from foliage_instancing
60 Days Ago
merge from simulate_loot_fix
60 Days Ago
Merge from main
60 Days Ago
Fix burst compile error, change position xz to floats to fix issues on larger maps
60 Days Ago
Fixed enablelegs convar sometimes changing to false by itself (happened when disconnecting while mounted to a ballista) BaseMountable now has a disableLegsWhenMounted option, enabled for ballistas
60 Days Ago
merge from /water-fill-sound-retrigger-adjusted
60 Days Ago
merge from /jungle_update/jungle_update_improvements
60 Days Ago
merge from new_silencers/
60 Days Ago
Merge from main
60 Days Ago
Merge from tugboat_friend_auth and client compile fix
60 Days Ago
Merge from main
60 Days Ago
Fixed NRE spam when enabling legs for the first time
60 Days Ago
Lowered fill retrigger time to 0.2s to fix lost sound when refilling containers
2 Months Ago
Merge from vine_tweaks
Rin
2 Months Ago
Updated Oil filter and Soda can silencer inventory grab, drop, phys impact sounds
2 Months Ago
Merge from foliage_instancing
2 Months Ago
Fix compile issue, correct instanceID for vulkan
2 Months Ago
Merge from main
2 Months Ago
2 Months Ago
Merge from main
2 Months Ago
Merge from pickup_volume
2 Months Ago
Added scene handles for editing pickup volume bounds Adjusted pickup volumes to better fit the shelves
2 Months Ago
Fixed simulate_loot command using the furthest away crate in a 5m radius instead of the closest Added description and improved output formatting
2 Months Ago
Fixed billboard rotation issues on schizolobium
2 Months Ago
Updated schizo sapling billboards
2 Months Ago
More texture work on schizolobium sapling
2 Months Ago
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2 Months Ago
Monument distance tweaks in an attempt to eliminate some edge cases of certain monuments not spawning / fewer monuments spawning overall
2 Months Ago
Usability fixes, rpc checks.
2 Months Ago
Players no longer spawn in jungle biome
2 Months Ago
Better weaver symbol logic (to prepare for being built) Downgraded code analysis to 3.8 so it doesnt explode hot reload
2 Months Ago
Additional checks