reporust_rebootcancel

132,620 Commits over 4,262 Days - 1.30cph!

2 Months Ago
flare viewmodel - 1st pass fail anim and animator setup
2 Months Ago
merge from terrain_potato_disable
2 Months Ago
building_planner_viewmodel -> main
2 Months Ago
Added a mask for the dlc tab
2 Months Ago
PTBoat 50cal turret and loot storage sound changes
2 Months Ago
Fix not being able to tab between 2 last opened tabs in the dev console after the recent changes
2 Months Ago
Fixed owned Steam dlc not being added to the owned items dict
2 Months Ago
merge from helicopter_flare_balance_pass -> main
2 Months Ago
codegen + protobufs after merge conflict resolution
2 Months Ago
merge from main
2 Months Ago
Manifest
2 Months Ago
Compile fix, codegen
2 Months Ago
change flare entity proto enum to dodge naval update conflicts
2 Months Ago
2 Months Ago
Adding sitting v4 anims
2 Months Ago
▋█ ▇▅▄▊ ▌▌▇▆ ▊▉▉▌, ▅▌▊▌▄▄ ▋█▄▄▋, ▍▋▅▉ ▉▉▋ ▄▄▄▄▆ ▍█▆▋▄.
2 Months Ago
Moved storage adaptor protobuf to 217 209 to 216 is reserved for naval_update Codegen
2 Months Ago
merge from main
2 Months Ago
code clean up, fix change for dropping grenades
2 Months Ago
Tactical Gloves LODs
2 Months Ago
▍▆▊▋▅ ▄▍▇▍▅▉▍ ▍▅█▍▄ ▄▋▋▆▋ ▅▅▋▌ ▆▇▉▊ █▌▊▋▅▉▅█▊▍ ▇▍ ▇ ▉▊▇▊▌▊, ▄█ ▇▄ ▆▉▆'▄ █▄ ▆ ▋▊▋-▇▋▋▇▆▍▌ ▌▉█▋█ ▆▇▊▉ ▇▆█▊ ▉▅▄▋ █ ▆▍▉▊▇▇ ▆▋▆▄▋▌ ▄█▍▋▅▌ ▍▇▋ ▆▌█▍▋▍ ▆▍▆ ▅▊▍ ▍▍▍▇▅▆▄ ▉▋▄▇▌ ▊▇▌▉▍ ▇▇▅█▊▍-▅▄▋▊ ▇▍▋▍ ▌▅▍▄█▍█▄▊ ▌▌ ▄▅█ ▉▆█▅ ▋▄▍▌ █▉▇▍▌ ▇▇▊▋▉▍▄ █▋▋▆▇▊█▆ ▊▇▊ ▉▌▊█▉▅ ▆▅▋▄ ▄ ▊█▋█▄▅▋▄▅ ▆▄ ▄▄▌█▆ ▋▅▉ ▊▅▅ ▌▋ ▅▆ ▌▋██▇▅
2 Months Ago
Two WIP behaviours that need unifying, beginning to fix unbeaching forces as well as implementing a MaxVelocity modifier in shallow water - both are querying shore vector and water depth information from the same points, we should do this in one place and - need to fix querying water depth as we don't have height info in the deep sea and it breaks it, don't want to do raycasts so we need to blit this in as well really
2 Months Ago
change position of flare FX, add flare ready/dryfire sounds for mini and scrappie
2 Months Ago
▋▇▊ ▊▉▆ █▇▋▉ ▆▅▄▍█▋▌▌█▌▍▇█▊▋█▊ ▅▋ ▊▋▆▊█ ▊▅▌▊▌▆▊▆▊▇▇ ▉▆, ▊▊'▊ ▇▌▌▆▉█ ▌▍ ▍▅▊▇▉▅▋▄ ▉▉▆▇▌▆▍▅▆ ▋▊ ▄ ▇▅▆▄█-▄▇▍██▍▆▇ ▍▋▋▊▇▊▉▊ ▇▄ ▊█▇ ▌▅▍ ▊▍▋ ▌▋▊▋▍▉ ▌█▌▌▉▅▊▄▍▍▉ ▆█▍▄▅█▍▅▉
2 Months Ago
Hoodie LODs - Female
2 Months Ago
Syringe animation updates
2 Months Ago
Hoodie LODs - Male
2 Months Ago
Merge: from save_viewer_extras - Save viewer can now filter for mobile(Sync Position) prefabs - It can also aggregate by prefab Tests: opened a save from the playtest
2 Months Ago
Update(editor): SaveViewer - adjust what we display if we're in aggregate mode or not Shows count in aggregate mode, otherwise shows ID and Parent ID Tests: opened a save from playtest
2 Months Ago
Switch ai.npcBarksEnabled to a replicated var to fix client compile for now.
2 Months Ago
merge from deep_sea
2 Months Ago
Update(editor): SaveViewer - sort aggregates in descending order by default Tests: viewed a save in aggregate mode
2 Months Ago
merge from boat_building
2 Months Ago
Update(editor): SaveViewer - add toggle to aggregate by prefab Tests: inspected aggregated entities from playtest save
2 Months Ago
Floor frame fixes
2 Months Ago
Fix scientists rushing when grenade throw fails
2 Months Ago
Remove the animation on build
2 Months Ago
tweaked guide material settings for enhanced readability of geometric details
2 Months Ago
changed RPG7 name to RPG Launcher in engine file
2 Months Ago
Fixed portal backing colliders being rotated the wrong way, they were not using the portal rotation Renamed some stuff to avoid confusion
2 Months Ago
Eye following view (if you want it)
2 Months Ago
New scientists used to sprint into cover when out of bullets, now they'll slowly walk for 1s before sprinting to give a larger window of opportunity to players
2 Months Ago
Merge from fish_pie_buff
2 Months Ago
Bumped fish pie comfort from 25% to 100%
2 Months Ago
Adjusted tarp alpha cutoff settings to get red of shadow flickering issues
2 Months Ago
Let's not server cull the collision for hull.triangle...
2 Months Ago
Reduce new scientists damage, and remove all voicelines (they won't talk anymore)
2 Months Ago
Test branch for alex
2 Months Ago
Updated HLODs for FC 2,3 and 4
2 Months Ago
persistance++ blueprint wipe