157,357 Commits over 4,536 Days - 1.45cph!

3 Years Ago
Fixed resource boxes disappearing after leaving network range and returning
3 Years Ago
fixed LOD texture
3 Years Ago
Fixed screens not appearing on lowest object quality
3 Years Ago
Tweaked LOD culling distance to match regular TC
3 Years Ago
Tweaked front storage adaptor position
3 Years Ago
edited 3p minigun idle and shooting anims
3 Years Ago
merge from main
3 Years Ago
Free vs. FreeList
3 Years Ago
Fixed "Occlusion Culling" UI option using the wrong conva
3 Years Ago
Small changes
3 Years Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
3 Years Ago
protobuf
3 Years Ago
merge from main
3 Years Ago
Merge from main
3 Years Ago
merge from harbor_tweaks_4_cargoship
3 Years Ago
merge from oilrig_sat_tube
3 Years Ago
setup wider idle stance for 3p minigun
3 Years Ago
cracks grass environment volume mask - removed submarine
3 Years Ago
Initial orbit strafe state
3 Years Ago
S2P all
3 Years Ago
Structures folder particle accum setup directly on materials
3 Years Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
3 Years Ago
Added placeholder sounds
3 Years Ago
- fixed issue with 3p anims being submerged - updated clip naming
3 Years Ago
Props folder particle accum setup directly on materials
3 Years Ago
Force screens to update when first deployed
3 Years Ago
Tweaked boxes placement and scale
3 Years Ago
merge from SignFix
3 Years Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
3 Years Ago
merge from ping_estimation
3 Years Ago
merge from electrical_power_fixes/reactivetarget
3 Years Ago
player update. 3p nailgun anim set edited
3 Years Ago
reapplying 94814
3 Years Ago
merge from io_entity_snapping/fixes/2
3 Years Ago
merge from toolcupboard_retroskin
3 Years Ago
Oillrig2 cover data
3 Years Ago
Fixed tools not being released when TC is destroyed
3 Years Ago
junkpiles use biome visuals for foliage like rest of the game foliage
3 Years Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
3 Years Ago
Merged main into toolcupboard_retroskin
3 Years Ago
Oilrig2 move point data
3 Years Ago
added shake to minigun shooting 3p anim and changed the idle pose so the feet are spread wider
3 Years Ago
Oilrig_small door navmesh fixes
3 Years Ago
vent_col navmesh gen error fix.
3 Years Ago
Oilrig1 cover data
3 Years Ago
More updates involving LOD fading
3 Years Ago
Oilrig1 door navmesh fixes. Suitcase collision navmesh error gen fix.
3 Years Ago
Oilrig1 initial move point data
3 Years Ago
merge from harbor_tweaks_4_cargoship