193,424 Commits over 4,079 Days - 1.98cph!

24 Days Ago
merge from main (not compiling, copypaste conflicts need to be looked at)
24 Days Ago
Increase brightness of swinging vines to make them pop a bit more
24 Days Ago
server.spawnVineTrees defaults to true
24 Days Ago
ai convar compile fixes
24 Days Ago
Merge from parent
24 Days Ago
Adjust dismount points to fix some violations when dismounting
24 Days Ago
Made a kapok tree material with no wind to apply to the vm
24 Days Ago
Update
24 Days Ago
merge from Easter_event_2025
24 Days Ago
Fixed EggUpdater NRE when disconnecting mid event
24 Days Ago
more test shelving, wall and floor
24 Days Ago
Various polish. Red/blue siren light SSS profiles.
24 Days Ago
Revert 118646
24 Days Ago
merge from maxauth_clear_fix
24 Days Ago
merge from maxauth_clear_fix
24 Days Ago
vending_machine_fridge -> main
24 Days Ago
More compile errors
24 Days Ago
Compile error
24 Days Ago
vending_machine_fridge -> main
24 Days Ago
Rename fridge input
24 Days Ago
Fixed clear auth interaction not showing up for non-authed players on auto turret and tugboat when max auth was reached (softcore) SetAuthRadius now works with VehiclePrivilege
24 Days Ago
Avoid river, lake, swamp, road, rail topology for player spawns
24 Days Ago
MaterialConfig supports jungle biome
24 Days Ago
Asset usage in Model Picker (Hammer) Ported feature from CS:GO, also fixes the model list not scrolling to selection after opened for the first time (since the picker is recreated every time now) Fixed NPE server crash to do with removed NPCs in NPC squads Fixed spawning NPCs with creator tool not randomizing weapons Now fully respects the "NPC Weapon" setting in spawnmenu. Fix Bugbait and Gravity Gun reporting 0 as Clip1/2 Make SLAM consistent with weapon_frag Use primary ammo type instead of secondary ammo type. Move crossbow effects clientside Fixed sparks only playing for non local clients Fixed crossbow load glow appearing on view model when using built-in third person mode weapon_crossbow handles addons setting its clip to 1 Updated TTT (Community Contributions) * Adds FCVAR_NOTIFY to various ConVars * If voice drain is enabled, it will not be applied to admins anymore by default * Changes some text used in the main menu "New Game" section * Allows Innocents to pick-up dropped Detective hats by default * Adds an option to disable the Karma system via the main menu "New Game" hosting * fix players sometimes being revealed as dead when they chat/voicechat right as they die (again)
24 Days Ago
Merge: from parallel_validatemove - Clearing 2 TODOs Tests: unit tests
24 Days Ago
Clean: remove minor TODOs - append Job to the last burst job without it - Replace .Add with AddNoResize Tests: uni tests
24 Days Ago
Spelling fix part 2
24 Days Ago
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24 Days Ago
merge from navigationevents_fix
24 Days Ago
Disabled event system navigation events to fix longstanding issues when playing with a controller plugged in. Character stuck in place after renaming a sleeping bag for example Added an option in the accessibility settings to enable it back, as it may be required by some accessibility devices
24 Days Ago
Merge: from main Tests: none, no conflicts
24 Days Ago
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24 Days Ago
Fix spelling
24 Days Ago
Kapok billboard polish / wind setup
24 Days Ago
Clean: fixing various whitespace issues and unused "using" statements Tests: compiles in editor
24 Days Ago
Test setup
24 Days Ago
Facepunch.Rust.Analytics.Azure.GetBiome has jungle biome
24 Days Ago
ClimateOverlay has jungle biome
24 Days Ago
conditional_armour_meshes -> main
24 Days Ago
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24 Days Ago
merge from oldhorse_purge
24 Days Ago
Performance improvments: - Only perform OnClothingUnder checks on wearable pieces which have clothing under notifiers - Cache hasClothingUnderNotifier on each wearable item piece
24 Days Ago
Removed old saddle prefabs Renamed all RidableHorse2 mentions in the code
24 Days Ago
Updated battery arcs. Large battery also has visual state arcs like the medium one.
24 Days Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
24 Days Ago
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