131,508 Commits over 4,232 Days - 1.29cph!

1 Year Ago
merge from main -> biome_visuals_2
1 Year Ago
Fixed pickup notices spawning in the wrong place
1 Year Ago
Fixed colliders on all shield world models to match their entity counterparts
1 Year Ago
Marked shields as equip on pickup Fixed improvised shield incorrect world model mesh
1 Year Ago
Merge from fix_leather_gloves_no_fingers -> main
1 Year Ago
Fixed picking up unrelated items would put away equipped shield
1 Year Ago
Fix leather gloves having invisible fingers by ensuring all child renderers are spawned in the viewmodel
1 Year Ago
Adjusted holster offsets for all shields, mostly fixes them sticking out the side of the camper
1 Year Ago
Fixed exception when rapidly switching back and forwards from a shield compatible weapon to an incompatible weapon
1 Year Ago
More RCON security - Seperate out manual bans and failed login autobans - Allow manual bans with rcon.ban_ip to include CIDR formatted network addresses (e.g. 55.55.55.0/24 to include the entire subnet) - rcon.unban_ip will remove any permanent bans, or any failed attempts New convars: - rcon.logfailedattempts - Debug.Log all the various failed password / ban connects. Defaults to true, but large servers may want to disable due to spam - rcon.permanentbanfailedips - Permanently ban IPs that exceed the failed password theshold (default false) - rcon.print_rcon_bans - List the permanent IP/network bans
1 Year Ago
Protobuf, manifest
1 Year Ago
Merge from main
1 Year Ago
Ammo additives WIP
1 Year Ago
Update: moved profiler code to unmanaged assembly - submitting debug DLL for now, will ship release once ready Can take snapshot, but export doesn't finish - likely an exception on export thread. Tests: taken snapshot in editor on Craggy - saw logs of data accumulated, but no final "compressed" message
1 Year Ago
Try to fix link issue on Linux
1 Year Ago
Added particle-based func_precipitation types Added missing materials for legacy Ash precipitation type Implement precipitation blockers These will not work yet, because networking incompatible changes are required. Also added Cull by Model and Cull by RT environment particle operators
1 Year Ago
siege tower animations
1 Year Ago
merge from fix_inventory_ui_reconnect -> main
1 Year Ago
Move new GameObject[] field to shared class instead of inside #if CLIENT
1 Year Ago
Fix new community UI panels being opened when the main menu is closed & opened - only close & open legacy panels when main menu is opened / closed
1 Year Ago
main -> 4ShotMiniCrossbow
1 Year Ago
main -> vines
1 Year Ago
wip: Siege Tower~ - Fixed really annoying metal pole colliders - Middle wheels didnt have world colliders
1 Year Ago
Updated female model to V3 rig and updated skin sets
1 Year Ago
folder renaming
1 Year Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
1 Year Ago
fixes for ironsights not working
1 Year Ago
Basic Catapult Flammable Ammo Prefab and Material Setup
1 Year Ago
exported updated mini crossbow rig and assigned textures
1 Year Ago
Merge /command_buffer_gc_fix to /main - Fix allocation of 62 bytes every frame
1 Year Ago
█▅▇▍▄▊ ▋▋▍▆▋▌▋▅▇▌ ▇▄▊ █▇▌▌▇█▍▄ ▊▆▇▄▉▅ ▅▇▌▉ ▋▄▌ ▋█▋▋ ▋▆ ▌▄▄▄▊▆▍ (▌▍▊▇▍▉▄ ▉▄█▉▆▆▊ ▉▌▉▇▉▍▌ ▋▍▄▄▊ ▆▅▄▊ ▆▋▋▉▇▅▋█ ▊▆▍▆▋ ▍▅▉█▊)
1 Year Ago
fix: Fixed some colliders on siegetower not showing collider effects
1 Year Ago
wip: - Siege tower third floor collider improvments - Second floor finished
1 Year Ago
Merge from additional_options
1 Year Ago
wip: Second floor detail colliders
1 Year Ago
added sculptor test inventory
1 Year Ago
sculpt data is attached to the item with an associated entity when a sculpture is picked up, not just lost and reset - guide still displays default data at the moment
1 Year Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
1 Year Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
1 Year Ago
WIP preset support for non UI convar options
1 Year Ago
removed unused blockout mesh and .mats
1 Year Ago
Codegen after merge
1 Year Ago
Merge from main
1 Year Ago
merge from travelling_vendor_lod_fix
1 Year Ago
merge from researchtable_text_fix
1 Year Ago
Added player.cold_breath convar to toggle cold breath visual effect
1 Year Ago
merge from repairbench_icons_fix
1 Year Ago
merge from dofexposer_improvements
1 Year Ago
merge from 107744 birthday11