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140,403 Commits over 4,383 Days - 1.33cph!

20 Days Ago
Don't show parachute canopy on legs renderers
20 Days Ago
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20 Days Ago
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20 Days Ago
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20 Days Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
21 Days Ago
prefabs/Deployable ok
21 Days Ago
kiosk placement changes and kiosk b fixes
21 Days Ago
Industrial Autoturret - Updated model, updated with placeholder textures
21 Days Ago
Split off interiors of rentable shop D and F
21 Days Ago
Bowless Crossbow - texture update
21 Days Ago
protection update from feedback
21 Days Ago
actual fix fire damage, ty aron
21 Days Ago
removed CLIENT preprocessor requirement from TestRunner window/pipeline
21 Days Ago
rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
21 Days Ago
merge from waterwheel_deployable
21 Days Ago
Small Backpack clearance update
21 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
21 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
21 Days Ago
Updated Ik targets for computer station
21 Days Ago
edited crossbow bowless viewmodel prefab
21 Days Ago
Merge from main
21 Days Ago
Updated Krieg Backpack holster values
21 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
21 Days Ago
Wetsuit female model update
21 Days Ago
prefabs/clothes ok
21 Days Ago
hooked up workshop prefab
21 Days Ago
restored clouds to skybox in workshop scene
21 Days Ago
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21 Days Ago
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21 Days Ago
resize gibs
21 Days Ago
Fixed clipping, normals and LODs on leather gloves
21 Days Ago
merge from main
21 Days Ago
merge from main
21 Days Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
21 Days Ago
prefabs/ammo ok prefabs/building ok
21 Days Ago
Updated Electric Furnace Skinnable Asset
21 Days Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
21 Days Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
21 Days Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
21 Days Ago
21 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
21 Days Ago
vehicles folder ok
21 Days Ago
Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
21 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
21 Days Ago
industrial shelves - created shelf material colour variations.
21 Days Ago
industrial shelves - moved textures to its own folder.
21 Days Ago
Automated test suite
21 Days Ago
Merge from visual_config