reporust_rebootcancel

121,577 Commits over 4,048 Days - 1.25cph!

18 Days Ago
Merge from jungle_update
18 Days Ago
Fixed outbreak sprayer item id
18 Days Ago
Remove dismount handling on VineMountable
18 Days Ago
Slight collider tweak to fix some deadspots for resource gathering on vine tree
18 Days Ago
More work on handling player movement properly when a vine tree is destroyed
18 Days Ago
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18 Days Ago
Another distance interaction fix
18 Days Ago
Added line of sight checks when generating vines, prevents vines that travel through god rocks, powerlines, etc
18 Days Ago
Include vehicle detailed layer in vine dismount check
18 Days Ago
Fixed blurry birds.
18 Days Ago
Fixed blurry spraycan sprays.
18 Days Ago
Fixed blurry fireplace
18 Days Ago
Applied lighting to Ziggurat A. S2P (Small trigger code bug exists on Asana)
18 Days Ago
Fixed a couple of inverted triggers.
18 Days Ago
Renamed new lighting prefab.
18 Days Ago
Added occluders to Ziggurat lighting. Deleted the old lighting prefab.
18 Days Ago
Train tunnel entrance bunker terrain anchor fixes
18 Days Ago
merge from underwater-effects
18 Days Ago
- color space fixup - fix water line lighting, have color+reflection match the water surface - remove old stuff
18 Days Ago
Optim: List.Compare now uses pooled hashsets instead of hashing-and-sorting 2x faster. Now, just need to see if I can get rid of these remaining allocs (just 4 per stable run) Tests: unit tests
18 Days Ago
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18 Days Ago
ak admire update
18 Days Ago
Improved kapok billboard textures / added gradients to mimic shadows
18 Days Ago
Initial setup work Viewmodel items can run Conditional logic on ViewModel clothing script, occupying certain slots and looking for conflicts
18 Days Ago
lerp according to cam velocity, add refraction to river surface
18 Days Ago
Polish pass on camera animations for a selection of weapons
18 Days Ago
v vineswing anim wip and exported v vineswing rig with extra leaf bones added
18 Days Ago
Improved kapok_a and kapok_a_stump colliders Fixed broken scaling on the stump collider
18 Days Ago
Merge from blowpipe
18 Days Ago
merge from jungle
18 Days Ago
don't lerp underwater params if we started outside of water or on first initialization
18 Days Ago
Merge from main
18 Days Ago
updated 3p vine swing anim
18 Days Ago
Dart rotations
18 Days Ago
osx_compile_simulator -> main
18 Days Ago
Merge from jungle_update
18 Days Ago
main -> jungle_update
18 Days Ago
projectile_orientation_override -> main
18 Days Ago
Reorder inspector properties
18 Days Ago
Tooltip and header
18 Days Ago
lock orientation changes behind a checkbox
18 Days Ago
merge from jungle_update
18 Days Ago
Fix dart rotations to work with recent projectile rotation changes
18 Days Ago
merge from jungle_update/meat_visuals
18 Days Ago
Cooking workbench new meats setup
18 Days Ago
Merge from protobuf_fixes (fixes NotSupportedException when recording demos)
18 Days Ago
Merge from parent
18 Days Ago
Merge from jungle_update
18 Days Ago
Hobobarrel, cauldron, fireplace, skull fire pit and camper bbq setup
18 Days Ago
Merge: from profiling_improvements - Reduce capture size by ~19% by filtering out more methods Tests: snapshot on craggy in editor