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140,214 Commits over 4,383 Days - 1.33cph!

28 Days Ago
Changed item and vehicle list flex virtual scroll mode Fixed some loc stuff
28 Days Ago
Cinemachine compile fixes
28 Days Ago
merge from main
28 Days Ago
Phrases
28 Days Ago
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28 Days Ago
merge from main
28 Days Ago
merge from render_pipeline_testing
28 Days Ago
qa island thing
28 Days Ago
fixes, add missing components to some scenes
28 Days Ago
reduce error fade duration to 1 second
28 Days Ago
new_console-ui -> main
28 Days Ago
- Remove hover to preview - Make default values green again
28 Days Ago
Merge from demo_shot_track_dubbing
28 Days Ago
Merge from main
28 Days Ago
Combine Position/Rotation into one track (feels weird to just modify one)
28 Days Ago
merge from main
28 Days Ago
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
28 Days Ago
merge from steaminventory_optims
28 Days Ago
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
28 Days Ago
merge from render_pipeline_testing
28 Days Ago
fix watercamera rrp unity 6
28 Days Ago
HttpImage: Don't bother creating sprites if we can just use textures directly
28 Days Ago
merge from render_pipeline_testing (unity 6 compat)
28 Days Ago
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
28 Days Ago
merge from new_console-ui
28 Days Ago
merge from new_console-ui/optims
28 Days Ago
Changed the steam inventory item button texts to use the fast path Fixed cart button text settings
28 Days Ago
merge from unity6_compat
28 Days Ago
new_console-ui -> main
28 Days Ago
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28 Days Ago
Fix all the scrolling enlargement issues in console page
28 Days Ago
- Scale console autocomplete and input console fonts as you scroll zoom -Allow setting font sizes on autocomplete and input console - Fix autocomplete button putting the wrong things in the input field - Cleanup
28 Days Ago
28 Days Ago
RRP unity 6 compatibility (testing old unity still works)
28 Days Ago
Reorganised command list page - cleaned it up slightly
28 Days Ago
- Restore client and server autocomplete tag colours - Add them into command list as well
28 Days Ago
Make autocomplete buttons like the old ones - they are better
28 Days Ago
Added a fast path for RustFlexText MeasureHorizontal for when the text width doesnt matter and wont impact the parent size, to avoid calling the slow TMP GetPreferredValues Scrolling in the item tab: MeasureCrossAxis 0.84ms 21.5KB to 0.25ms 0KB
28 Days Ago
Embedded com.whinarn.unitymeshsimplifier so we don't need git installed on all machines
28 Days Ago
merge from main
28 Days Ago
Some optims to FlexElement LayoutMainAxis (scrolling a virtual scroll view is quite slow) - Get rid of the SizingChildren.Exists in LayoutMainAxis and keep track of the remaining elements manually, saves some time - Put Grow and Shrink in the childParams struct - Cache the children count ~0.65ms -> ~0.50ms per frame when scrolling the items tab
28 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
28 Days Ago
merge from render_pipeline_testing
28 Days Ago
Setup tropical island 1 and ghostship 1 to use independant navmesh
28 Days Ago
another fix
28 Days Ago
merge from render_pipeline_testing (server compile fixes)
28 Days Ago
further
28 Days Ago
bunch of client preproc guards
28 Days Ago
Updating bunny suit female settings
28 Days Ago
Updating bunny suit burst cloth settings