reporust_rebootcancel

132,283 Commits over 4,262 Days - 1.29cph!

25 Days Ago
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25 Days Ago
very wip test
25 Days Ago
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25 Days Ago
santa_prop(scientist) repose
25 Days Ago
▇▄▄▅█ ▄▆▋▌▊▉▇ ▇▆ ▉▍▍ ▋▋ █▍▉ ▇▋▋▌ ▉▉▌▌▉▇▅▅ ▅▉▌ ▆▇▄▅▇▍ ▆▆▄▉██ - ▄▊▋▅▊▉▌ - ▊▆█▊▉ - ▊▍▄▅▆▆ - ▆▄▄▄▊▇▋ ▇▉ ▉▅▉▊▇ ▄▅▋▆▌▆ ▉▉ ▇▍ ▊▋▋██ █▍ ▅▄▌ `▆██▄_▍▇▇▇▄▆_█▊▌▇█▉▅▋` ▆▍▋▊▋▄ ▇▍▊▆ ▌▅▉ ▄█▌ ▄▊▊▋▆█▌▅ ▉▄█▍▍█▄ ▌▇ ▅▌▅▄▊▊▇▊ ▄▋▅▉▌▊ ▇▆▄▆▋▍█▉▌ - ▄▉▄▊▉█ ▍▅▅▍ ▌█ ▆▇▋█▄ ▆▅▆▋▊▊▊ ▇▅▊▍ ▅▆▍▍▊▍ ▄█▉▍▋▅▅▉▄▉▄ ▆▅▍▆▌▋ ▊▆▇▄▇▍
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▌▋▇ ▍▄▆ ▌▆▋▆▌▊▊▊ ▌▆ █▅▋▄▌▆▆█
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Missed file
25 Days Ago
local BBS pos/rot change as part of larger wip changes
25 Days Ago
Pilot hazmat repose
25 Days Ago
tweaked heart balloon text position
25 Days Ago
Cleaned out baked digital counter from the textures.
25 Days Ago
made metallic version of single balloon that doesnt use SSS
25 Days Ago
Fixed zipline editor NRE caused by floating city 4
25 Days Ago
Krieg Hazmat pose
25 Days Ago
merge from naval_update
25 Days Ago
removed redundant w_blueprint prefab
25 Days Ago
removed old textures/mats to avoid confusion
25 Days Ago
updated anims to fix clipping issues
25 Days Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
25 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
25 Days Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
25 Days Ago
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25 Days Ago
Kick hazmat repose
25 Days Ago
merge from boat_building
25 Days Ago
▆▄▅▇▆ █▅▅▉▋▊▇ ▌▅▊▄▉▄▄▄▇▌▌.▇▄█▇▌▇▅▉▆▆█▋ (▇▉▌▋▋█ ▌▉▅▄ ▇▇ ▄▌█▉▉ █▅▅▇▆▋▇▌▅▇▌█ ▅█▄▇█▆▉ ▋▆ ▇▉▉▇▊▇+▋▅▆▄▌▊), ▄▋▅▆▇▅▋▉ ▍▉▅▄▅▄▊▆▍▊▉▍▋ ▇▅▉▊▍ ▉█▉ ▊▌▇▍▋▄▊ ▌▄ ▄▅▌▆ ▇▋██▆▊▊█▅ ▊█▍▌▋▊ - ▉▊▇▉▆ ▍▆▊▌▄ ▇▍▍▇▍ ▉▇▅▉
25 Days Ago
Sunglasses repose
25 Days Ago
▅█▋▍▇ ▋▆▅▆▍▆▋█ ▅▆▌▋▋▍ ▆▅ ▇█▊▌_▅▊▊▌▉▌ ▋██ ▄▆▌█.█▉▍▇▇▍▍▉ ▊▄▊▆▆▊▄▋▋, ▋▄▄▄▅▅▊ ▇▋▅█▆▄▄▍ ▍▆▇▇▇▋
25 Days Ago
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25 Days Ago
▊▊▊▇▄▅ / ▍▊▍▌▄ █▇▉▅ ▍█▍▌ ▄▋▊▍ ▊▉▆▄▋ ▍▄▋▍ ▆▇▍
25 Days Ago
Hide boat building UI if there's a finished boat.
25 Days Ago
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25 Days Ago
Added tactical gloves
25 Days Ago
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25 Days Ago
naval_update -> scientist_boat_ai
25 Days Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)
25 Days Ago
Add head animation support to the cannon - Support local offset - Setup with default 50 cal reload animation for now
25 Days Ago
Restored TwitchdropsTransformGroupManager
25 Days Ago
merge from main
25 Days Ago
merge from skinviewer_tacticalgloves
25 Days Ago
Fixing skinning for 50 cal left mesh
25 Days Ago
Frontier Hazmat repose
25 Days Ago
Added tactical gloves skin viewer model
25 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
25 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
25 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
25 Days Ago
Enable repair on cannons
25 Days Ago
Check if boat can be edited before dock and edit