115,296 Commits over 3,959 Days - 1.21cph!
Speed up slow projectiles fired from AutoTurret to minimize delay
Fix maximum sleeping bags set to -1 in primitive
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Increased supply drop mass so it's not easily pushed by vehicles and horses
Fixed collider setup causing flyhack kicks when standing and jumping on it
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Submitting new mounted ballista anim
Clean: DemoServer - allow configuring the server for demo playback
Tests: none, trivial change
Update: ServerDemoPlayer - added error logging on hierarchy desync
Since some messages are handled by hand, it's possible things can go wrong in the future - this should catch it.
Tests: played all demos I have, no errors reported
Fix a bunch of situations where an unnecessary full preset change would be applied.
Fix preset name detection for single element changes.
Fixed ballista rotation sounds never stopping when dismounting while rotating
Add support for eras to provide custom loot tables
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Updating ballista rope skinning
Clean: removing no longer needed method
- Was previously part of ClientDemoPlayer
Tests: builds in editor in SERVER mode
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Bugfix: ServerDemoPlayer - handle player rotation properly
Tests: played back a new vehicle demo, and an old demo 2p where the player was shot in the head - no violations, no entity stutters
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merge from lumberjackhoodieskinfix
Fix mipmaps settings, re-exported defaults
Fixed scattershot worldmodel offset model
wood armour plate
world model + lods
materials and textures
Remove skin weights option, force to 4 bones.
Tweaked static ballista culling distance
merge from primitive -> primitive_gm
Fixed catapult showing the scattershot loaded by default
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Fix incorrect convar name for presets causing initial display error
Merge from fm1, restoring UI functionality after merge from main
Lead plate radiation protection
art check on frontier and adobe gate/walls prefabs - updated gibs, and renderer lods scripts, layers
wip merge from main fixes
Fixed RidableHorseAnimation.GetHipBlendFactorAndSpeed NRE
snake animations and rig exported
Fix rubble in train tunnel vent entrance always active
S2P outpost, excavator and harbor 2
Restored crafting costs in crafting menu
Added Medieval pack steam item