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122,124 Commits over 4,048 Days - 1.26cph!

2 Years Ago
Dressing progress Added rotation to vent fan prefab and created a variant that has black void on the back Added mesh text
2 Years Ago
Composite smoke emitters so as to not require as many particles for rocket trails WIP
2 Years Ago
Hooked up to temp rendering
2 Years Ago
removed default ptz camera identifier
2 Years Ago
Cherry picking latest version of multithreaded networking
2 Years Ago
Refactoring
2 Years Ago
Correct normals
2 Years Ago
merge from main
2 Years Ago
subtracting 79415 Merge from industrial - server startup errors
2 Years Ago
Merge from 79064
2 Years Ago
merge from main
2 Years Ago
Cherry Picking 79416
2 Years Ago
Fixed method of creating a rotation matrix from normal vector and rotation
2 Years Ago
Fixing various fuckups from changeset 79369 Network++
2 Years Ago
Merge from industrial
2 Years Ago
network++
2 Years Ago
merge from rc_drone
2 Years Ago
merge from main
2 Years Ago
Merge from main/train_tunnel_connection_fix
2 Years Ago
Network++ Save++
2 Years Ago
Merge from main
2 Years Ago
Cherry picking all multithreaded networking fixes
2 Years Ago
Merge from main changeset 78966
2 Years Ago
Changing server MaxReceiveTime default value from 20 to 50 (leads to better performance overall, especially with multithreaded networking)
2 Years Ago
Fix where the wipeId is written to the .sav
2 Years Ago
Fix analytics DB not closing when serve shuts down NRE fix when BaseEntity is saved
2 Years Ago
Locomotive + Industrial menu background videos
2 Years Ago
Demo backups
2 Years Ago
Scene prefab backup
2 Years Ago
Parent merge
2 Years Ago
Clamp gun turret movement properly
2 Years Ago
Compile fixes
2 Years Ago
Filter buffer UI process
2 Years Ago
Filter calc fix
2 Years Ago
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2 Years Ago
Shifted from using subemitters on the rocket projectiles
2 Years Ago
Auto-hover more closely to the desired height
2 Years Ago
Add a small delay before opening the doors when arriving at a floor
2 Years Ago
Rocket trails WIP Animation helper tweaks
2 Years Ago
Fixed door not opening if elevator is already at that floor and it's not at the top of the elevator shaft
2 Years Ago
Split out the office elevator prefab into it's own prefab, expose the wait delay on the prefab so it doesn't get applied to every elevator in the game
2 Years Ago
Remove gun cam on server side
2 Years Ago
Save/load fixes
2 Years Ago
Proper delays and fixes
2 Years Ago
Elevator test scene (Playground_NuclearElevators) Suppress animation errors for now Initial flow for opening extra set of doors attached to the lift
2 Years Ago
▊██▌▅ ▊█▄▌ ▌▋_█▉▇▄▇
2 Years Ago
Enable mipmaps for drone and PTZ icons Move drone slightly up when deploying to avoid it clipping the terrain and flinging up
2 Years Ago
Fixed Door.cs DoPrepare not having #UNITY_EDITOR directive
2 Years Ago
merge from main