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126,693 Commits over 4,109 Days - 1.28cph!

2 Years Ago
Merge PhysicsLayerRevamp -> Aux2
2 Years Ago
Merge PhysicsLayerRevamp -> Main
2 Years Ago
prepared all diver ak prefabs
2 Years Ago
ferry terminal S2P
2 Years Ago
fixing blocker in trailer
2 Years Ago
full manfiest rebuild
2 Years Ago
Moved dropped items back to the Debris layer. Fixed "dropped" items that are stuck in ragdolls (e.g. arrows) causing ragdolls to fly away.
2 Years Ago
Merge from water5_final
2 Years Ago
Merge from water5_final
2 Years Ago
Merge from water5_final/shader-merge
2 Years Ago
Post-merge fixes
2 Years Ago
Cherry picked 83639, 83648, 83697, 83712
2 Years Ago
Changeset merge from shader-improvements
2 Years Ago
added tanks variants 2 and 3 to diver hazmat prefab
2 Years Ago
Merge from water5_final
2 Years Ago
Fixed FoliageGridBatch bounds calculation being incorrect (causing large foliage to pop in and out of view)
2 Years Ago
merge from tugboat
2 Years Ago
merge from ferry_terminal
2 Years Ago
Merge Tugboat -> Main. Adds driveable tugboats that spawn at harbour monuments.
2 Years Ago
Ik hands for tugboat, and visible arms when driving
2 Years Ago
Merge RHIB_IK -> Tugboat, so I can use some of the same system for the tugboat driver
2 Years Ago
Use a different, simpler system for tugboat wheel rotation
2 Years Ago
Tugboat steering wheel turns
2 Years Ago
Implemented rope climb animation Enabled on all rope climb prefabs
2 Years Ago
Disabled the new "Forward" particle effect on RHIB until we have all changes merged (see Asana)
2 Years Ago
Merge in media assets
2 Years Ago
Merge from diversuit
2 Years Ago
Merge from ferry_terminal
2 Years Ago
Merge from ferryterminal_media
2 Years Ago
2 Years Ago
Optimizing overly expensive underwater bubbles & plankton WIP
2 Years Ago
Merge from diversuit
2 Years Ago
Fixed misassigned bones on new viewmodels
2 Years Ago
Unsaved viewmodels render update
2 Years Ago
Skin icon
2 Years Ago
Nixed late blue cast on water splashes, looks odd in certain weather conditions. Fixed issue with throttle splash on rhib.
2 Years Ago
divingsuit world model, prefab setup, icons
2 Years Ago
Use the version of tugboat_dirt_leaks from Tugboat branch
2 Years Ago
Merge Tugboat -> Aux2
2 Years Ago
Merge Main -> Aux2
2 Years Ago
One more tweak to controls LOD0 mesh
2 Years Ago
Finished tugboat and controls LOD0 Tugboat texture tweaks New specular map for glass
2 Years Ago
Trying to profile an error that turned out to be corrupted asset bundles
2 Years Ago
Merge from water5_final
2 Years Ago
Fixed SocketMod_InWater (was broken inside pools) Fixed fishing rod (was broken almost everywhere)
2 Years Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
2 Years Ago
Cherry picked 83701, 83708, 83709 => Standard override update, Decal Layer Masking
2 Years Ago
Cherry picked 83708, 83709 => Decal Layer Masking
2 Years Ago
Calibrated the brightness to match the vanilla torch
2 Years Ago
Fixed DecalLayerMask interacting with SSS materials