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121,628 Commits over 4,048 Days - 1.25cph!

2 Years Ago
resolved some ice throne mounting issues
2 Years Ago
ice throne - player anim update
2 Years Ago
Added a toggle to use world space UV coords to avoid seams in detail blend shader.
2 Years Ago
set some weapon configs updated test save
2 Years Ago
prefab cleanup
2 Years Ago
Don't show placement model when there's not enough space for weapon, or there's a weapon in the space already.
2 Years Ago
merge from xmas_2022
2 Years Ago
Placement model functioanlity improvements and fixes.
2 Years Ago
Updated xmas tunnel colliders in an attempt to fix player falling out of the tunnels
2 Years Ago
Skin bundle update
2 Years Ago
BurlapSack Xmas - simple xmas material for the burlap sack - textures and materials
2 Years Ago
Nuclear silo bathroom progress
2 Years Ago
Updated ice throne chair WM
2 Years Ago
ice throne collision mesh - updated prefab
2 Years Ago
Update sitting position, use throne pose
2 Years Ago
Mask skinning fixes
2 Years Ago
merge from main
2 Years Ago
merge from xmas_2022
2 Years Ago
merge from main
2 Years Ago
Unlock mask + vest via throne
2 Years Ago
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2 Years Ago
Skin, prefab fixes, icon
2 Years Ago
Throne initial setup
2 Years Ago
Replaced all model-only sofas with actual mountable ones. S2P on: Airfield, Swamp Cabins, Fishing Village C, Stables A, Airwolf Compound
2 Years Ago
Updated icons Updated IconRender scene, disabled all entities and added a canvas to allow comparison with existing icons
2 Years Ago
Removed bleach bottle that was preventing mount on zipline chair
2 Years Ago
Merge from xmastunnel_relight: (tunnel lighting/post revamp + cream piles + lootbox visuals)
2 Years Ago
Merge from xmas_2022
2 Years Ago
Removed and replaced all remaining uses of chair.invisible.static. S2P on: Bandit camp, excavator
2 Years Ago
Test scene backup
2 Years Ago
Enhanced the FX/lighting around the Xmas tunnel loot box
2 Years Ago
Added static sofas - sofa.static and sofa_pattern.static. Manifest update for them.
2 Years Ago
Added static sofas - sofa.static and sofa_pattern.static. Manifest update for them.
2 Years Ago
Same as previous commit but for toilet_b. This one wasn't used in as many places.
2 Years Ago
Replaced all instances of toilet_a (an invisible chair inside a model of a toilet) with toilet_a.static, a toilet chair entity (visually the same). Moved severed head in toilet to Ignore Raycast layer so it doesn't prevent dismount. S2P on: Arctic base, fishing village b, gas station, military tunnel, oilrig, stables a
2 Years Ago
Tweaked some bounce to behave with the spawned entrance door.
2 Years Ago
Applied new lighting and post to candy tunnels
2 Years Ago
World models, better names + descriptions
2 Years Ago
Replaced invisible chair in Hapis_Puzzle_Blue_1
2 Years Ago
Adjusted dismount calculation point to better handle toilets up against walls
2 Years Ago
Working on fixing remaining chair dismounting issues post-77428. Replaced the three invisible chairs inside chairs at Bandit Camp with proper chair/sofa entities. S2P bandit camp.
2 Years Ago
Mask setup
2 Years Ago
Fix NRE when exiting play mode while repair bench is open Reapply vest skin (on the correct branch)
2 Years Ago
Subtract 77636, wrong branch
2 Years Ago
Vest skin setup
2 Years Ago
Unsaved
2 Years Ago
Merge from xmas_2022
2 Years Ago
reverting 77584 as it seems to have made things worse
2 Years Ago
WTP S2P
2 Years Ago
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