121,622 Commits over 4,048 Days - 1.25cph!
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cherrypicking
77528 - zipline dismount improvements
touching xmasdungeon.population
Allow cloning of food (corn, pumpkins, potatos) at a slightly earlier stage
Change "Lower to bottom floor" to "Top Floor" / "Bottom Floor" & make it the default option for elevators
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Dropped item containers (not corpse backpacks) will always take 2 hours to despawn regardless of contents
Added "itemdespawn_container_scale" convar which defaults to 2
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Don't spawn fireballs when minicopter / scrap heli dies to decay
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Fixed search for auto turret authorize reseting after each player is clicked
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Corner piece & more iterations
Also show "you died first" if you are wounded
Collapse piece + iterations
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More pieces & prefab tweaks.
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reapplying
77572 Xmas merge
Door shows "Unlock" as default option when you don't have the code
Codelock networks when you have entered the code
Phrases
ICE_T model and prefab
-textures and materials
- LODs and Gibs
Renamed metal detail decals for consistency
Silo bathroom progress
Organized scene objects
More tunnel pieces & iteration
generic Plywood_b for player building shipping container skin
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Poolable, Realmed remove the art on gingerbread barricades
Fixed missing gibs on gingerbread crate
gingerbread wooden crate gibs
subtracting
77572 for now due to server and client startup errors
Increased sprite size to better show videos
Added scientist emoji
First pass on video file emoji support
Moved the bounce light away from the gumdrop prefab, because it is not always used.
First plugin lighting prefab
Scene backup
Scene backup and gumdrop changes
WhatUsesLayer tool now has the option of not including scripts (only showing GameObjects on a given layer)