reporust_rebootcancel

126,693 Commits over 4,109 Days - 1.28cph!

2 Years Ago
Merge from main /experimental
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from double_saddle/corpsefix
2 Years Ago
merge from 80926
2 Years Ago
merge main to experimental
2 Years Ago
merge from double_saddle
2 Years Ago
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2 Years Ago
Increased egg suit durability 25 -> 80
2 Years Ago
Layer order for ClearAlpha Messed up auto exposure WIP for UI elements
2 Years Ago
Fixed lots of mislabeled events
2 Years Ago
Added UI/AlphaClear shader+material for masked UI grading
2 Years Ago
Added masking option to post-process color grading
2 Years Ago
Can't remember what I changed, but it was something.
2 Years Ago
Wrong using statement removed
2 Years Ago
Also include network in & out in server performance
2 Years Ago
Include hostname when submitting server performance
2 Years Ago
Stop HUD from going ridiculously wide. Compass texture tweaks.
2 Years Ago
Positioning polish & naming convention
2 Years Ago
Merge from main (facepunch_pool_2 subtract)
2 Years Ago
New lo-fi digital compass strip
2 Years Ago
Subtracting 80268 (facepunch_pool_2) due to reports of server performance regressions
2 Years Ago
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2 Years Ago
Placed radio tower and watchtower prefabs in the scene Scene2prefab
2 Years Ago
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2 Years Ago
Metal watchtower progress
2 Years Ago
Compass fixes
2 Years Ago
UI progress & related image tweaks.
2 Years Ago
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2 Years Ago
scaled down interior submarine and sub base to 90% again to fix clipping
2 Years Ago
rustige egg anim controller update
2 Years Ago
Icon fixes, text fixes, added double horse icon for purchase. Phrases.
2 Years Ago
merge from main
2 Years Ago
merge from main RC
2 Years Ago
Fix high frequency stats not being disabled independantly of normal stats via convar
2 Years Ago
Merge from parent
2 Years Ago
Various gunner screen UI and post stuff WIP New post filter from Diogo
2 Years Ago
Minor flying physics adjustment
2 Years Ago
Turret client tick moved
2 Years Ago
Make sure fuel fraction is always up-to-date when doing a network send
2 Years Ago
Only update cachedFuelFraction once per second
2 Years Ago
updated blur meshes to rig, updated blur materials with texture updates
2 Years Ago
Weapon racks can now opt to use colliders instead of grid pos to determine hovered weapon. Freestanding vertical rack now uses this method for more accuracy.
2 Years Ago
Radio tower progress
2 Years Ago
Foam updates
2 Years Ago
Removed unused convar
2 Years Ago
brutalist skin atlas textures
2 Years Ago
Adjustments to multiple material / wave properties, removed global wind direction
2 Years Ago
rescaled interior base + sub to 90% so it no longer clips shell
2 Years Ago
clean merge from experimental