reporust_rebootcancel

126,678 Commits over 4,109 Days - 1.28cph!

2 Years Ago
Doubled the amount of rocket slots
2 Years Ago
Ghost crosshair is functional, shows gun turret true hit point
2 Years Ago
Rocket icon slightly less phallic
2 Years Ago
Rocket crosshair icon. Ghost crosshair WIP
2 Years Ago
Rocket crosshair, set full opacity
2 Years Ago
Changed rocket crosshair to a diamond (per request). Use point filtering for all gunner UI components (for retro style).
2 Years Ago
Attack heli physics adjustments, more lift at angles
2 Years Ago
Adjusted attack heli torque
2 Years Ago
Added transmission tint to subsurface profiles
2 Years Ago
Call sub-ent input methods from a better place, prevent double or missing calls
2 Years Ago
NeedsKeyboard can now allow Reload
2 Years Ago
Fix crafting not including result item in consumed materials Track when chinook crate is spawned & killed
2 Years Ago
Split AH UI sprites into LoRes/HiRes variants.
2 Years Ago
Merge from main
2 Years Ago
Fixed unroll warnings in post process SSS
2 Years Ago
Nuked specialized standard anisotropic, transmission and subsurface shaders (no longer necessary)
2 Years Ago
Added Material Type dropdown to Rust/Standard; can now do standard(metallic), specular color, anisotropic, transmission and subsurface scattering
2 Years Ago
Disable tooltip for team leader's map markers because they can only be removed by the team leader
2 Years Ago
merge from main
2 Years Ago
Ground effect tweak/fix Fixed cockpit headlight indicator
2 Years Ago
Truncate map marker lables on the server so the client doesn't need to every time they update Apply profanity filter on map marker labels from the team leader (not your own)
2 Years Ago
Misc horse saddle fixes, craftable, move sounds
2 Years Ago
Merge from main -> gameplay_metrics
2 Years Ago
Merge from main
2 Years Ago
Cine material updates, scene backup
2 Years Ago
merge from main
2 Years Ago
merge from world_models
2 Years Ago
merge from double_saddle
2 Years Ago
worklights greyboxes for @petur https://files.facepunch.com/mattisaac/1b0311b1/XAyAmWeQfL.png
2 Years Ago
Additional profiling
2 Years Ago
Updated Shotgun World Model Textures
2 Years Ago
merge from main
2 Years Ago
merge from silo
2 Years Ago
merge from main
2 Years Ago
merge from alternate/swap
2 Years Ago
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2 Years Ago
Merge from Main
2 Years Ago
building blocks colliders padding
2 Years Ago
More backups
2 Years Ago
Show rocket ammo type in the gunner's UI
2 Years Ago
Hide heli gun crosshair when gun isn't available. Fixed server-side TryGetProjectedHitPos.
2 Years Ago
Calculate the heli rocket hit pos a bit more accurately
2 Years Ago
Calculate the projected ballistic trajectory of a fired heli rocket - based on the currently loaded ammo - and show that projected hit point as a crosshair in the gunner's UI
2 Years Ago
Cine materials backup
2 Years Ago
Removed some old code
2 Years Ago
Parent merge
2 Years Ago
Merge from main
2 Years Ago
Backups
2 Years Ago
Merge Main -> Attack Helicopter