reporust_rebootcancel

115,945 Commits over 3,959 Days - 1.22cph!

43 Days Ago
4ShotCrossbow -> primitive
43 Days Ago
- Do effect events for deploy and dryfire - Merge conflicts - Manifest
43 Days Ago
Minor hip motion fix when braking
43 Days Ago
Can brake using CTRL Tweaks, cleanup
43 Days Ago
primitive -> 4ShotMiniCrossbow
43 Days Ago
Reintroduce animation curve to shoot rotation (it had reverted to being linear again)
43 Days Ago
- Added effects to effects folder - Setup scope attachment points for vm and wm
43 Days Ago
Added sliding behaviour when going up or down a steep slope Improved backward movements Fixed some animation bugs
43 Days Ago
3rd person fire effect if loaded fire arrows
43 Days Ago
Fix broken override controller on 3p anims
43 Days Ago
lunar new year wallpaper variant materials, textures, icons, item prefabs
43 Days Ago
4ShotMiniCrossbow -> primitive
43 Days Ago
Properly toggle the rendering of crossbow bolts in the world model so players can see how many bolts others have in their crossbow simply by looking at it Using fancy bolts with larger arrow heads makes them easier to count
43 Days Ago
Re-add molotov as it accidently got removed
43 Days Ago
Restrict additional items - mlrs - 40mm grenade ammo (since MGL was already removed) - all rocket ammo (since launcher was already removed) - C4 - HV & incendiary pistol ammo - homing launcher & ammo
43 Days Ago
Ensure update arrowheads run on client init
43 Days Ago
- swap to move towards rather than move towards angle - Play with animation compression - Patched an animation combiner I found online to work - Combined reload animations into one clip - Setup on mini crossbow to use for 3p
43 Days Ago
Fix restricted items showing up in quick craft
43 Days Ago
Fix restricted items showing up when searching crafting menu
43 Days Ago
Fix favorites in crafting menu being shown when restricted
43 Days Ago
Fix for RPC not filtering out the sell orders in a different era
44 Days Ago
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44 Days Ago
merge from main
44 Days Ago
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44 Days Ago
Medieval barricade now has its own unique description
44 Days Ago
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44 Days Ago
3p minicrossbow 4 reload end anim set up
44 Days Ago
3p minicrossbow 4 reload animations set up
44 Days Ago
4k textures for lunar wall frames
44 Days Ago
Fixed screwed reload wm animation speed
44 Days Ago
Texturing feedback Old TV 2
44 Days Ago
lunar wall dividers icon render, prefab setup ,spawnable, lods, gibs, collision
44 Days Ago
Make scientists strafe erratically when fighting at very very close range instead of wasting time seeking cover
44 Days Ago
Update: DemoServer - bypas failed validation - We can't always reconstruct correct tick history in some situations, so instead we'll use them as data to compare against Tests: played the opriginal long demo - 1711 total violations across ~18 players.
44 Days Ago
Rider eye motion when galloping
44 Days Ago
Ensure entity handles arrow head swapping the same as viewmodel
44 Days Ago
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44 Days Ago
- Worldmodel masks - Shorten reload to single loop - Update arrow tip enable list in the worldmodel
44 Days Ago
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44 Days Ago
Update: DemoServer - rudimentary tick visualization using gizmos - Temporrary while working on server demo reconstruction - will rip out once done with feature Tests: used on a demo recording on Craggy + the original demo that started it all.
44 Days Ago
Siege harness bone constraints setup
44 Days Ago
merge from Knight Armour DLC - KnockerPhys
44 Days Ago
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44 Days Ago
Merge from main
44 Days Ago
Setup some masks for 3rd person animations to ensure they dont fire all the arrows at once
44 Days Ago
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44 Days Ago
Updated SiegeHarness model in RidableHorse2
44 Days Ago
Export medium as default settings, bumping it up a level.
44 Days Ago
Medieval itemstore prefab
44 Days Ago
Merge from /indirect_instancing