reporust_rebootcancel

115,920 Commits over 3,959 Days - 1.22cph!

43 Days Ago
Fixed BallistaGun NRE
43 Days Ago
Can now place equipped back slot items on weapon racks if you're not actively holding a weapon/item (that will take placement priority instead) Backpack weapon rack configs.
43 Days Ago
▆▌▋█▅▄▌▉ ▍▊ ▉▊▊▊▍▄▌ █▍▌█▌▋ ▌▇▆▆▅ █▊▊█▍▌▍▉ ▋▇▋ ▄▆▅▌▇▌▅ ▇▇▆█▄▆▇ (▆▄█▄▍▄▍▋)
43 Days Ago
Restored old horses behaviour to be like on release
43 Days Ago
remove deploy animation loop time
43 Days Ago
Hide battering ram head item
43 Days Ago
- Only allow holo and simple sight to be added to mini crossbow
43 Days Ago
Blowpipe reload update and view model camera pass
43 Days Ago
Lunar new year mask added. - set up prefabs - added materials - added model - added textures
43 Days Ago
Disable bradley & cargo ship
43 Days Ago
Also block the train tunnel entrances that spawn outside of monuments
43 Days Ago
Prevented shoot sound from firing twice
43 Days Ago
- Fixed bone arrow being used instead of fire arrow in viewmodel - Fixed strings wiggling back and forth
43 Days Ago
ProceduralMapTesting updates
43 Days Ago
merge from main -> primitive
43 Days Ago
merge from main -> primitive_gm
43 Days Ago
Commit reserialized wellipet .meta files
43 Days Ago
- Ballista missing Metal smooth map fix
43 Days Ago
merge from primitive -> aux2
43 Days Ago
merge from main -> primitive
43 Days Ago
merge from build_il2cpp_command_line -> main
43 Days Ago
Add support for build server to configure whether it wants to use master vs release IL2CPP builds
43 Days Ago
Added frustum culling for environment volume rendering. Added a better way to get the active environment volumes for rendering. Added support for the environment volume center and offset when rendering.
43 Days Ago
wip backpack/shield slot support
43 Days Ago
merge from primitive_gm -> primitive
43 Days Ago
Prevent scientists moving too close to player when seeking cover
43 Days Ago
S2P monuments with train tunnel entrances
43 Days Ago
▍▉▇▍▇█: ▅▄▉▋▋▇▉██▆ - ▅▋▍▆▌ ▆▌▉▍▋▆█ ▌█▋▆▌▄▋▄▋ ▉▌▅▇█▋▇▇▆ - █▌▌▌ ▍█▌▄▍▋▊▋▄▊▆ ▋▆▄▍██▉▊ █▉▊▍▋▍███ ▆▊▆▇▉▍▉▇ ▇▋▄ ▍▇▍▉ ▅▌▊▆▊▇▌▌▍▅. - █▆▇█ ▄▅▉▇▆█▇ ▇▍▅▆▉▊▅▊▉ ▋▅▉▅▋▌-▆▅▋▄ ▇▌▇▆ ▅▋▆▌▆▊█▊▅█▅▌▍ █▄▅▊▋▅█ ▇▆▋▆ ▊▆▌█ ▉▅▅▉ ▍▊▄█▇▌▍▄ ▄▄▄▄▍▍▍▌▅ ▊▇▊-▋▍▌▌▍▍▅▄▋▄▄▄ ▇▉▍▇█▉▋(▌▋▄▇▆▆ ▊▆▋ ▇▄ ▆▍▋█▌▄▋ ▅▉▇▊▌▇▄▄ ▄▊▇▄▉█ ▊▌▉▌▊▊&▉▊▇▋█▋▋ ▋▅▆▍) - ▋▍▊▆ ▄█ ▆▍▋▆▆▆ ▍▌▋ ▋▊▊ ▅▅ ▉▅▇▅▉▅ ▊▆ ▅▊▆▍▋▋ ▉▄▍▆▊█▇ ▍▍ ▇▆▇▇ ▌▊▍▄▅▍ ▄▇▊▉█. ▊▌▋▄▋: ▅▍▇▉▆▆ ▊▌█▍ ▋ ▌▉▅ ▄▌▆▌ ▋▉▅▉▅ ▍▊▇▍-▉▉-▉▋▊▇ - ▅▌▇ ▍▌▅▊▄▅▊▅▆ ▅▋▉▉▉▇▄ (▄▉▊▉ ▌█ ▌▌▇▄ ▇▌▆▅▉█▆▊▍█)
43 Days Ago
Speed reduction functionality
43 Days Ago
Added the stencil lighting method for rendering environment volumes
43 Days Ago
Horse whitelisted on monument static elevators
43 Days Ago
cinematic 4k textures
43 Days Ago
update from prim
43 Days Ago
▆▇▊ ▉▇▌▆█▆▊ ▊▋ ▍▊▌▇▉ ▍▊▄▇▉▍▋ ▌▊ ▋▊▋ ▊▊▇█ ▋▌▉▉▄▍ ▍▍▇▉▅▉ ▊▋▊ ▌▇▊█▌▌▋▊▇ ▌▋▋▅▊▋ ▉▍ ▆▇▆▌▆▋█ - ▄▋▅▄▄ ▌▅▆▍▅▋ █▍▅█▊▍ ▅▆▋▆▆▌ ▇▊▍▅ ▆▆█▌▉ ▉▅ █▅▋▋▊ █▊ ▉▋▄▌▇▊ ▋▌ ▋▇▊▄▄▆▌▍▋▇ ▅▋ ▍▍ █▆▆▌▋▋▆▌▅█ ▋▄ ▋█▋ █▇▆▇█ ▉▅ ▅▉▉▍▉▆ ▍█
43 Days Ago
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
43 Days Ago
Add trash pile to ferry terminal train entrances since it's a different prefab
43 Days Ago
merge from primitive
43 Days Ago
Horse AI collider moved to server only
43 Days Ago
Re-enabled the minimum speed required to take damage, collision damage is still a bit weird.
43 Days Ago
Add trash pile to block train tunnel monument entrances when train tunnels is disabled
43 Days Ago
Add support for prefabs to be enabled to block the train tunnel entrances when train tunnels is disabled
43 Days Ago
Fixed last missing worldmodels
43 Days Ago
updated wallpaper textures with less damage and darker tears and rescaled to 2048
43 Days Ago
▍▅▌▊▄ ▊ ▍██▉▇▌ ▇▇▄▊▊▆▇▊ ▉▄▊▌█▊▋▍▌ ▇▉▊ ▌▇▍▍▄█ ▉▍▅█ █▉▅▆▍█ █ ▉▄▅▋▍, ▍▌▉▍ ▅█▍▄▉▅▍▊ ▄▍█▄▊▅▋▇█ ▄▊▄▊▆▋▆█▇ ▇▇▍▌▇▅ ▇▄ ▇▅▄▅▍▇▉▉ ▆▍▄▇▌▌ ██▉▍ ▆█▇▍ ▊▊▉▅▌▊▋ ▅▉▆ ▊▊▋▊▆▆ ▅▆ ▉▅▍▋ ▆▅▉ █▍▉▆█ ▍▌ ▋███▊▋ ▉▌▋▄█ ▋▊▆▅▋ ▅▆▌▍▍'▅ ▍▍ ▇█▊█▋▆▍▅ ▇▌▍▇▆▌▊▇ ▋▊█▌▇▉█▆▇, ▅▇▄▉▍▍▉██▄ ▆▄▄▅▉▅ ▆█▌▇▋▉
43 Days Ago
cherrypicking lunar_new_year_2025 changes
43 Days Ago
Manifest Set up new wall divider items
43 Days Ago
Update skin list, make pack item for wallpapers
43 Days Ago
Disable following monuments in primitive - nuclear missile silo - oil rigs - excavator - underwater labs
43 Days Ago
Create ScriptableWorldConfig so we can override terrain generation for each gamemode - have to use a new object since gamemodes are spawned after the terrain is generated
43 Days Ago
Removed the hardcoded light intensity change Added a slider to each PropRenderer to control the intensity of both lights