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124,076 Commits over 4,171 Days - 1.24cph!

60 Days Ago
Fixed bootstrap warning icon mip maps settings
60 Days Ago
Disabled mip chains on steam avatars, they look horrible at lowest mip maps setting (8x8)
60 Days Ago
Fixed steam inventory crafting modal nre
60 Days Ago
Only attempt to find and switch parent triggers for hull boocks
60 Days Ago
Update: DemoBuildingsViewer - annotate spawned building blocks with metadata - Also fixed building marker deduplication only spawning 1 marker Allows to implement export of a scene (with manual edits), rather than demo protobuf. Tests: used the tool, gizmos confirmed link up with building markers
2 Months Ago
thompson holster, backpack position abd bounds setup
2 Months Ago
Bugfix: DemoBuildingsViewer - don't spawn extra building markers on import Tests: used the tool
2 Months Ago
Update: DemoBuildingsViewer - add debug toggle to spawn from source protobuf Helps validating that everything is spawning correctly Tests: used the tool in editor
2 Months Ago
clean up header on workshop
2 Months Ago
flexbox new ui tooltip
2 Months Ago
Add tooltips to play page prefabs for extra info
2 Months Ago
setting up 3p minigun anims,entity and and override controller.
2 Months Ago
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Setting up 3p SKS anims,entity and override controller
2 Months Ago
merge from metal_detector_dropped_items
2 Months Ago
merge from fix_attackheli_headlights
2 Months Ago
compile fix
2 Months Ago
merge from new_menu
2 Months Ago
Added a close button to the skin viewer when full screen
2 Months Ago
Fixed HttpImage GenerateMipmaps setting not working
2 Months Ago
Fixed cart item not spawning in builds Added store.clearcart command
2 Months Ago
Merge from mission_tutorial_reset_fix
2 Months Ago
Skin viewer locker tweaks
2 Months Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
2 Months Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
2 Months Ago
merge from new_menu
2 Months Ago
Tab button style update again
2 Months Ago
Revert 126315, has dependencies to Facepunch.System
2 Months Ago
Fixed workshop editor skybox slider regression
2 Months Ago
Merge from hardcore_refresh
2 Months Ago
merge from new_menu
2 Months Ago
Deleted old workshop menu code and prefabs
2 Months Ago
Another loot spawn change to try and resolve these game mode issues
2 Months Ago
Fixed ingame post process messing with the skin viewer post process layer
2 Months Ago
Tab button style update, plastic please
2 Months Ago
Moved FlexGridsElement in flex folder
2 Months Ago
Workshop - Lock page buttons accordingly - Added a confirmation popup before starting the workshop scene loading - Prevent the menu to close when pressing escape if the workshop editor is loaded
2 Months Ago
Merge from main
2 Months Ago
Workshop filtering dropdown
2 Months Ago
Workshop window is closed correctly when switching tabs
2 Months Ago
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2 Months Ago
Fixed HttpImage not firing OnImageLoaded callback at all times
2 Months Ago
Workshop scene linked, "my items" buttons
2 Months Ago
Restored window states in main prefab
2 Months Ago
Workshop menu baseline
2 Months Ago
Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning - Benchmark.Building no longer caches raw protobufs This standardizes logic between benchmarks and the viewer tool. Tests: opened a couple bases from a demo