reporust_rebootcancel

122,115 Commits over 4,048 Days - 1.26cph!

3 Years Ago
- Trains now ignore collision with the train track (the locomotive unavoidably collides with the track on anything but the smoothest terrain). - Adjusted some locomotive colliders.
3 Years Ago
More ferry movement improvements
3 Years Ago
Increased `fixcars` distance from 5m to 10m (helps with fixing large vehicles like locomotive)
3 Years Ago
Merge Main -> 🚆
3 Years Ago
Locomotive placeholder FX
3 Years Ago
merge main to release - RC
3 Years Ago
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3 Years Ago
fixed broken options menu ordering
3 Years Ago
Fixed culling volumes + foam
3 Years Ago
add flags to weapon mod hash (fixes crosshair not updating when laser is turned on/off) m39 viewmodel punch added alternative ammo types to pump loadout for weaponstest
3 Years Ago
locomotive gibs (missed one section)
3 Years Ago
PlaceMonumentsRailside baseline
3 Years Ago
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3 Years Ago
merge from /hapis_conversion - Hapis RC
3 Years Ago
Mountain goat ore fix 3/3 - should be pretty much extinct
3 Years Ago
Dog skeleton definition & prefab setup
3 Years Ago
Dog material variations/updates
3 Years Ago
Dog model updates
3 Years Ago
merge from main to release
3 Years Ago
codegen phrases
3 Years Ago
Locomotive placeholder damage FX set up
3 Years Ago
Merge from main
3 Years Ago
Playblast update & scene backups
3 Years Ago
Locomotive cockpit and engine audio positions
3 Years Ago
Fixed HM LMG prefab
3 Years Ago
Moved all train brake sparks (locomotive and workcart) onto the pivoting bogies, so they move correctly to line up on corners
3 Years Ago
Set up brake sparks for the locomotive
3 Years Ago
Merge Main -> 🚆
3 Years Ago
Reverted GetItem to the older version without GetCachedItem. GetCachedItem is now only used in DelayedModsChanged.
3 Years Ago
Null check to prevent BaseLiquidVessel NRE
3 Years Ago
Increased wagon spawn ratio multiplier
3 Years Ago
HMLMG dryfire sound
3 Years Ago
Merge from main
3 Years Ago
updated local player impact sound
3 Years Ago
Set up locomotive spawning, updated how existing engines spawn so that all train engines share a spawner now. Relative weights are controlled with PrefabParameters scripts
3 Years Ago
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3 Years Ago
Updated locomotive LOD Group to include the updated couplers/bogies
3 Years Ago
standing stance penalty reduced for first 4 shots. accuracy progressively reaches this level during a burst rather than from shot 1 HMLMG aim cone probability reduced HMLMG first shot accuracy increased recoil now uses slightly random vertical values vs static ones
3 Years Ago
Moved trucks further apart / fixed bones not working
3 Years Ago
Set up the updated collider and bogie model on the locomotive. Bones aren't working though.
3 Years Ago
Topo mask backup
3 Years Ago
Merge from main
3 Years Ago
Scene backups
3 Years Ago
Fixed coupled train cars not loading in the train cars next to them (from save)
3 Years Ago
EngineUI prefab commit, it seems to want to commit some more info about font colour. Maybe this will stop Unity refreshing it so much.
3 Years Ago
Bugfix, handle train coupling changing before server init
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixing ore placement 2/3
3 Years Ago
fixed crosshair garbage allocation