192,968 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] Add in some jenkins clean options, not done yet
6 Years Ago
Payphone UI tweak
6 Years Ago
Close the mission info screen by pressing N again
6 Years Ago
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6 Years Ago
Compound progress. New lit version of the detached streetlight.
6 Years Ago
Rewrote some highlighting code, and fixed character highlights staying in place when the character went into a non-visible mode on the client.
6 Years Ago
halo.Add with no entities will no longer try to draw empty halo
6 Years Ago
Distance flares, light occlusion and distance fading into radtown proplight prefabs.
6 Years Ago
Fixed light DistanceFlares being all the wrong color. Compound lightig backup.
6 Years Ago
Instancing fixes (including ps4 frustum culling)
6 Years Ago
Remove script from character
6 Years Ago
Removed the old BroadcastMapPosition zombie highlight that was used for the original implementation of Z Game. The code was old and semi-broken and integrated directly into everything instead of being in the Z Game game mode itself.
6 Years Ago
Didn't mean to commit this old UI prefab
6 Years Ago
Fixed suggestions list
6 Years Ago
merge
6 Years Ago
merge from main
6 Years Ago
[D11][Tutorial] Added tutorial saving hooks (actual saving not implemented yet only stores for the current session), converted hints to use new saving method
6 Years Ago
More proper fix for river sink
6 Years Ago
[D11] [UI] Fixed staff credits not scrolling.
6 Years Ago
Fixed boats sinking on rivers (derp); protocol++
6 Years Ago
[D11] Added Achievement trigger test
6 Years Ago
Adjusted spawn points a little.
6 Years Ago
[D11] Fix for Create Server menu becoming unresponsive if pressing 'Back' during a page transition
6 Years Ago
merge with main
6 Years Ago
adds remove from crafting sfx
6 Years Ago
cherry picking 33109
6 Years Ago
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6 Years Ago
adds removing from crafting sfx
6 Years Ago
[D11][UI] Create server menu changes and fixes
6 Years Ago
Added some POI suggestions in the map view. Shows owned buildings.
6 Years Ago
[D11] Change description for Trophy #26
6 Years Ago
[D11] Achievement #9
6 Years Ago
[D11] Change to achievement #26
6 Years Ago
Better icons, mapobject for poi
6 Years Ago
[D11] Fix for crash when trying to click 'Use' with any item that uses a planner, without a current construction (eg seeds)
6 Years Ago
[D11][UI] Added server function to send map ping as ints and allow team filtering
6 Years Ago
Adds primary and secondary interaction sfx
6 Years Ago
Adds primary and secondary interaction sfx
6 Years Ago
Clicking on the map now adds a POI
6 Years Ago
[D11][Tutorial] Reduced helicopter damage from 80 to 20 per hit
6 Years Ago
[D11][Tutorial] Fix for actions interrupting other higher priority messages being displayed
6 Years Ago
[D11] [UI] Increment Network Protocol. Added sleeping bag info to death screen (placeholder). Fixed warnings for invalid state names. Fixed misc warnings in editor. Changed menu tip to always randomise instead of only randomising on first enable and incrementing after that.
6 Years Ago
[D11][Tutorial] Changed hint text action to support always on messages, updated passive tutorial actions
6 Years Ago
[D11][Tutorial] Passive tutorial actions no longer block other passive actions
6 Years Ago
[D11][Tutorial] Commented out log spam
6 Years Ago
[D11][UI] added in the hints for the monument info slideshow, and fixed the colour of the crafting bar on the HUD
6 Years Ago
Fix for trying to dynamically spawn network entities
6 Years Ago
a couple of shutdown fixes
6 Years Ago
[D11][UI] Map screen ping function using chat system for now
6 Years Ago
Merge from main