159,530 Commits over 4,566 Days - 1.46cph!

9 Days Ago
Stop most server projectiles from colliding with the Ragdoll layer. Fixes shooting a rocket near a dead body and it exploding mid air because the collider on the server was in a position the client couldn't see
9 Days Ago
pt_boat_turret_rewrite -> turret_viewmodels
9 Days Ago
Revert CodeGen
9 Days Ago
CodeGen
9 Days Ago
Merge from terrain_config_load
9 Days Ago
Compile fix
9 Days Ago
pt_boat_turret_rewrite -> main
9 Days Ago
Fixed animal footstep sounds not playing until its first idle animation finished
9 Days Ago
merge setflags_fix
9 Days Ago
enable for triangle frames and foundations as well
9 Days Ago
Merge from render_pipeline_testing
9 Days Ago
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9 Days Ago
simplified 3-triangle closest point test to a single triangle for XZ and then clamping Y to the prismatic extents, more accurate and cheaper
9 Days Ago
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9 Days Ago
Fixed PT boat turrets not being able to be reloaded after rewrite
9 Days Ago
10 year old bug: Call OnFlagsChanged if SetFlagLocal gets called from CLIENT only ifdefs, it already gets called in editor with CLIENT && SERVER which is causing bugs to only show up when the server code is missing.
9 Days Ago
Merge from terrain_config_load
9 Days Ago
Terrain config swap state debugging
9 Days Ago
main -> pt_boat_turret_rewrite
9 Days Ago
storage box - fix component storage box bounds causing block by wall
9 Days Ago
Merge from batch_renderer_group
9 Days Ago
Fixed boars bulls cows and wolves having 4 left foot
9 Days Ago
merge from console_autocomplete_improvements
9 Days Ago
Ignore actively animated building block entities when calculating headroom for player movement - fixes awkward autocrouch when overlapping on a closing door
9 Days Ago
Fix console autocomplete match scoring, now suggests shortest / exact match first
9 Days Ago
merge from animated_entity_headroom
9 Days Ago
merge from main
9 Days Ago
electronic chessboard - model updates - texture updates - prefab updates
9 Days Ago
Rename ai.seed convar to ai.debug_seed so it doesnt clash with server.seed
9 Days Ago
merge from Livestock_animals
9 Days Ago
merge from main
9 Days Ago
merge from automated_testing/client
9 Days Ago
Compile fix
9 Days Ago
Fix command autocomplete realm sometimes being wrong
9 Days Ago
merge from automated_testing/client
9 Days Ago
Updated new tests
9 Days Ago
merge from main
9 Days Ago
merge from main
9 Days Ago
renamed skull wall light folder to skull wall lamp, rebuilt manifest, updated engine.json for spooky decor bundle, added temporary store icons
9 Days Ago
Merge from livestock_potential
9 Days Ago
Fixed failing tests
9 Days Ago
Merge from light_fixes
9 Days Ago
Fix prefabID on c
9 Days Ago
merge from ghostshiptodlighting
9 Days Ago
Reapply the stomped test testlist
9 Days Ago
merge from Livestock_animals/livestock_hotfixes/playercolliders/trigger_pushback
9 Days Ago
merge from main stomped TestLivestockPrefabs
9 Days Ago
merge from storepage_plaguedoctor
9 Days Ago
merge from cargolightingfix
9 Days Ago
merge from elevatorlightfix