202,649 Commits over 4,171 Days - 2.02cph!

14 Days Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
14 Days Ago
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14 Days Ago
14 Days Ago
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14 Days Ago
Add camera splines
15 Days Ago
merge from localization_improvements
15 Days Ago
Better phrase conflicts detection Fixed 5 conflicts
15 Days Ago
Some phrase update fixes/clean up
16 Days Ago
merge from localization_improvements
16 Days Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
16 Days Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
16 Days Ago
merge from localization_improvements
16 Days Ago
Compile fix
16 Days Ago
merge from localization_improvements
16 Days Ago
Phrase contexts Fixed invalid hebrew json
16 Days Ago
merge from main
16 Days Ago
Updated all phrases files, created the new ones for all languages with the existing translations
16 Days Ago
Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from
16 Days Ago
Refactored localization tools window, added steps drawer
16 Days Ago
spotlight emissive level adjusted
16 Days Ago
UI_ServerEntry loc fix again, added vanilla and fixed the fallback
16 Days Ago
RustText code cleanup and comments
16 Days Ago
Server browser and nucleus loc fixes
16 Days Ago
Fixes when updating an existing code declared phrase values
16 Days Ago
Server entry gamemode tag loc fixes
16 Days Ago
Replaced ~50 instances of RustText.text for SetText or SetPhrase Will do the rest later, 150 to go
16 Days Ago
New spotlight model and prefab setup
16 Days Ago
Codegen
16 Days Ago
Fixed language option label not resetting its formatting after switching from an RTL language
16 Days Ago
Fixed phrase edit not refreshing english base strings
16 Days Ago
Updated charity plushie textures and materials re-renderd icon
16 Days Ago
Some cleanup Restored the Rebuild Phrases menu item, as a fast path for most users
16 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for IndexOutOfRange when updating player state cache Tests: none
16 Days Ago
Merge: from main Tests: none
16 Days Ago
Bugfix: IndexOutOfRange exception when updating player state cache Affected both UsePlayerUpdateJobs 1 and 2 Tests: none, simple change
16 Days Ago
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16 Days Ago
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16 Days Ago
Server compile fixes
16 Days Ago
All buttons functionnal on the localization tools window Removed the old menu items
Rin
16 Days Ago
Road and rail splat
16 Days Ago
Fix merge from addtional_workshop_screenshots
16 Days Ago
merge from additional_workshop_screenshots -> main NOTICE: This includes an update to Facepunch.Steamworks
16 Days Ago
fix compiler define error
16 Days Ago
Cozy Beanbag Seat - Updated GIBs and icon
16 Days Ago
Added a localization window where we can fire all the loc update actions from Started moving everything to coroutines so it doesn't stall the main thread
Rin
16 Days Ago
Completed ring rail
16 Days Ago
Use seconds instead of ms for demo time now that we're using doubles.
Rin
16 Days Ago
More rail progress and sculpting