249,484 Commits over 3,959 Days - 2.63cph!
Prevent using the chainsaw while refilling.
Merge from Main -> GeneralBugFixes
More paddling/velocity work
Add buttons to speed up or down movie playback
Fix skip buttons. Hook up demo name to subtitle
Port movie maker plugin from hdrp
Better fix for roadside object angles, which also fixes the other bug of roadside objects leaning left/right when spawning on up/down sloping roads.
Planters, sprinklers, water pump, fluid switch are now poolable
Slight background optimisation
Started on player trail rewrite
New trail base colour
Color / alpha gradient for new trail
Got rid of old trail
Fixed trail resetting
Smarter way to do interior density volumes WIP
Disable ingredient tooltip when there's no ingredient in a slot, to prevent blank tooltips
merge new mixing table UI to main
Increase item name width, disable auto width size
Disable auto size height on recipe item name.
Apply Alistair's text height fix for name translations.
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CreateSound no longer forces the internal filter to be reliable
RecipientFilter global now as a new optional argument - make unreliable
Thruster sound is forced to be reliable
prop_ragdoll no longer resets its collision group if it was set before Spawn(), unless SF_RAGDOLLPROP_DEBRIS is set
There can no longer be Lua Effects with self being NULL
Fix workshop menu loading everything blank
Hovering produced item icon shows the item description as a tooltip
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ingredient name and quantity tooltips
increase recipe list mouseweheel scroll speed
Adding wip storage monitor entity
Deleted Resources/Textures, re-assigned guid for Bundled/Textures
Fixed funky trainyard path / road
Final phrases and codegen checks
octopus pattern difficulty scaling
Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles
mech pattern difficulty
Produce Exchange sell order changes (cloth and corn)
Network++
rad resist tea recipe changes
Fixed roadside electrical boxes being misaligned with terrain. Roadside objects are now able to optionally align to the road's normal (while still facing in their assigned direction). I've set it to true for roadside decor (electrical boxes and road signs).
Mixing table scene backup
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Merge from Main -> GeneralBugFixes