147,687 Commits over 4,444 Days - 1.38cph!

11 Years Ago
Merge from water 2.8
11 Years Ago
backup
11 Years Ago
backup
11 Years Ago
Tree benchmark scene Tree culling and LODing optimizations Tree quality convar
11 Years Ago
Tweaked compilation path exclusion list across all standard/rust shaders
11 Years Ago
El cheapo particle scattering/fog
11 Years Ago
backup
11 Years Ago
rcon.port defaults to the same as game port if not defined rcon.ip defaults to any if not defined
11 Years Ago
Sat dish add to heightmap on rocks
11 Years Ago
Removing some deprecated stuff from TerrainConfig
11 Years Ago
cliff prefabs backup
11 Years Ago
merge from main
11 Years Ago
Merge from main
11 Years Ago
Merge from main
11 Years Ago
Industrial light fixtures particles cull
11 Years Ago
Moved convar server.aihandlerms to ai.frametime Moved convar server.npcrickrate to ai.tickrate Greatly reduced AI frame time when playing in the editor (better testing perf)
11 Years Ago
Merge from main
11 Years Ago
heli crates are now lootable if the fire is extinguished in water
11 Years Ago
Fixed vertex lit particles in dx9; limited vertex lights to 6 Added el cheapo scattering/fog to "Particles/Lit Smoke Emissive Flame"
11 Years Ago
Increased hurt blood overlay intensity to 1.0
11 Years Ago
Merged changes meant for main branch
11 Years Ago
back up daily progress plus new sand splat, new rock splat
11 Years Ago
bugfix
11 Years Ago
First shore foam test experiment (close) Displacement fade-out on planar, shallow water beds
11 Years Ago
Left-over changes
11 Years Ago
11 Years Ago
fixed heli crate bounds
11 Years Ago
11 Years Ago
▅▍▇▌▊▄▉▊▆▇ ▆▍▊▊▋▊▉▌██▍▌▌▍▇
11 Years Ago
diagnose the int64 NRE in status
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Skins
11 Years Ago
Item name fixes
11 Years Ago
Skin icons
11 Years Ago
backup textures
11 Years Ago
Fixed broken "Particle/Water Drop" shader
11 Years Ago
Merge from main
11 Years Ago
▍▌▊▆▊▍▊▄ ▇▌█▋▇▉ ▄▇▉▊▊ █▌▆▊▅▇▉▆
11 Years Ago
LOD range tweaks
11 Years Ago
TerrainTreeBatch is now deprecated
11 Years Ago
TreePerfTest exposes a seed for reproducible results
11 Years Ago
Tree benchmark tweaks
11 Years Ago
Merge from main
11 Years Ago
Merge from tree-performance (LODing and culling optimizations)
11 Years Ago
Wrapping up shore foam
11 Years Ago
Merge from main
11 Years Ago
new terrain stones texture set