reporust_rebootcancel

114,798 Commits over 3,959 Days - 1.21cph!

3 Months Ago
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3 Months Ago
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3 Months Ago
- ▊█▌▇▊▆▉ ▄▇▊▍▋▍▊▋▍ ▊█ ▊▌▆▄▄▄▄ (▆▆▌▉ ▆▋ ▇▋▉ ▌▄▅▅▄▌▅) - ▄▇▊▌ ▇▅▋▇▇▍▆▄▆▉ ▊▇▌▆ █▄▋ ▉▄ ▌▉▄█▋▊▌█▇▋
3 Months Ago
added early return when trying to load a sculpture data-set with a non-matching size
3 Months Ago
marked marchingcubemanager to not be destroyed on load (fixes ice disappearing when after disconnecting from a server)
3 Months Ago
codegen
3 Months Ago
Fix catapult boulder exploding instantly in some cases
3 Months Ago
Consolidate some code, cleanup. Setup upgrade menus.
3 Months Ago
Removed unused audio components on the catapult
3 Months Ago
Never cull battering ram wheels
3 Months Ago
assigning new ice material to block
3 Months Ago
manifest + code gen
3 Months Ago
removed old dev dpvold prefab (unused)
3 Months Ago
jungle building skin - prefabs for each block, prefab assignment in building grade script, building grade added
3 Months Ago
Add ice shader GUI, many colour tints, fix normals, and smoothness, and improve parallax effect
3 Months Ago
subtracting 108209
3 Months Ago
Subtract 108215
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Bday11 textures
3 Months Ago
Merge from shred_helicopters
3 Months Ago
Fixed tread animator changes affecting bradley
3 Months Ago
Fixed magnet crane modifying the on disk materials when moving, resulting in changed tread materials when checking in Minor performance improvements in how we update the tread material, fixed visual tread speed being double calculated resulting in material animating twice as fast
3 Months Ago
Merge from cinematic_gestures
3 Months Ago
Merge from main
3 Months Ago
Can now pick up minicopter, scrap transport helicopter and attack helicopter with the magnet crane in junkyard as long as they are turned off These helicopters can be fed into the shredder for scrap, scrap is multiplied by the current health of the helicopter (eg. 50% hp = half the scrap listed below) Attack Helicopter - 500 scrap Scrap Transport helicopter = 300 scrap Minicopter - 200 scrap
3 Months Ago
Parent merge
3 Months Ago
Codegen
3 Months Ago
Merge from main
3 Months Ago
Allow junkpiles to despawn if any loot is taken from them / any barrels are destroyed instead of requiring everything to be looted before it can despawn - don't despawn if only the scientist is killed - don't apply to diving sites
3 Months Ago
Protobuf, codegen, manifest
3 Months Ago
Merge from ice_sculptures
3 Months Ago
Merge from scrap_exchange_dynamic_pricing
3 Months Ago
Merge from siege_weapons
3 Months Ago
BaseSculpture protobuf id 186 > 182
3 Months Ago
Merge from main
3 Months Ago
Codegen, protobufs, manifest Fix compile issue on Mailbox, allowedItems is now defined in StorageContainer
3 Months Ago
Merge from main
3 Months Ago
Adjust siege weapon protobuf ids to remove conflicts with other branches Catapult 180 > 183 SiegeTower 181 > 184 Ballista 182 > 185 BallistaGun 183 > 186 BatteringRam 184 > 187
3 Months Ago
When tracking scrap being purchased with items, track how many items are sold rather than the scrap (inverse of normal behaviour)
3 Months Ago
Merge from main
3 Months Ago
Reduced temp radio size to 0.05m to prevent overlapping interaction with central locking system
3 Months Ago
Merge from main
3 Months Ago
Include System reference, fixes compile error
3 Months Ago
Clean out old textures
3 Months Ago
Merge from main
3 Months Ago
Revert all cockpit prefabs to their version from main Reapply socket change
3 Months Ago
more wip
3 Months Ago
Underwater visibility increase.