reporust_rebootcancel

108,184 Commits over 3,867 Days - 1.17cph!

14 Days Ago
Clean: remove unnecessary event callback for TreeToolRenderer Tests: reopened swamp_a
14 Days Ago
assigned shield 3p anims on player animation controller and edited metal shield position in its entity
14 Days Ago
Bugfix: Restoring kayak to version from 105500 It got missmerged into nothing(empty prefab), even though it should've automerged Tests: Spawned it on craggy and got in on the front seat. No exceptions during loading or spawning.
14 Days Ago
Update: TreeToolRenderer only runs on prefab scenes Tests: loaded up swamp_a - trees were visible.
14 Days Ago
Trigger fixes. Remove log spam.
14 Days Ago
merge from main
14 Days Ago
Added new ballista incendiary spear ammo Added client reload and ammo switching logic (still wip)
14 Days Ago
Update: move TreeEntityEditor closer to Resource Editor folder It was in a generic editor folder previously, and we have a specialized folder now Tests: loaded up swamp_a monument and checked gizmos still draw
14 Days Ago
Optim: Replace TreeEntity.Update with a an editor-only renderer - Handled by an EditorTool(work in progress, doesn't track all changes to the scene) This wins back 16ms on a 6k world in editor. Tests: Loaded swamp_a scene from a cold start, was able to see trees. Started 6k procgen map, fps was better.
14 Days Ago
re-created v3 anim folder, taking existing .meta & retaining clips, all anims now using v3 avatar
14 Days Ago
Merge from copypaste -> main
14 Days Ago
Cleanup & rename kill -> killbox (so it doesn't overlap with normal kill command)
14 Days Ago
Add ability to undo pastes with `undopaste` command - only kills entiites you pasted (if you want to redo a paste, just paste it again manually)
14 Days Ago
second noise layer for coverage
14 Days Ago
Adding new player anims
14 Days Ago
Allow pasting directly from name - `paste cars1` will load "cars1" and paste it while persisting current clipboard Filter entities when pasting instead of copying (allows you to change filters after copying a single time) - change convars from "copy_npcs" to "paste_npcs" - filter entities that have no parent when pasting - add option to filter vehicles
14 Days Ago
Client trigger, art root setup. Initial basic facing nearest player logic.
14 Days Ago
setup admire anim for metal shield
14 Days Ago
Codegen
14 Days Ago
Snakes can now reposition after striking. Added variables and convars for reposition chance, min/max radius and multipliers.
14 Days Ago
Merge: from main Tests: none
14 Days Ago
Some general cleanup, moved tool to Tools/Cinematic/Pose Tools
14 Days Ago
Added Undo support to Pose selected, pose random and paste pose options
14 Days Ago
Merge: from requesttrees_spike This reduces overhead of streaming grid cells of tree impostors from 3.5m to 1m on a 4.5k server. Tests: 2 editors(1 server, 1 client) in same session - streamed no changes, removed 1 tree then re-streamed, and streamed with disabled lazy serialization
14 Days Ago
Avatar field in PoseTools will now persist between editor restarts (saved in EditorPrefs)
14 Days Ago
Fixed copy/paste buttons not working in PoseTools
14 Days Ago
merge from kayak_perf_fix
14 Days Ago
merge from icesheet_fix
14 Days Ago
Merge: from main Tests: none
14 Days Ago
merge from oases_topology_fixes
14 Days Ago
merge from optimize_hbhf
14 Days Ago
merge from voice_chat_cctv
14 Days Ago
Merge from main
14 Days Ago
merge from world_update_2
14 Days Ago
merge from nuking_old_cliffs_in monuments
14 Days Ago
merge from halloween24
14 Days Ago
merge from main
14 Days Ago
14 Days Ago
14 Days Ago
Codegen
14 Days Ago
Merge from main
15 Days Ago
Large surface tuning
15 Days Ago
Merge from main
15 Days Ago
Iterating. Large wall variant.
15 Days Ago
Add refresh button to the top of the era editor to refresh all items - used if you change prefabs without using GUI
15 Days Ago
Don't show redirect items in era editor window When checking if a redirect's era, use the redirects era
15 Days Ago
Set 600/1000 items to a sensible default era
15 Days Ago
Fix assets not being marked as dirty and not saving after being assigned an era (ask me how I know)
15 Days Ago
Finished era editor window - tons of fixes to make it actually work - show orange as background when item is unassigned to an era